Tripwire Interactive Forums

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Hello,

since a few Days iam fighting with the Bots. The doing at some point a good job. But at the moment iam complete confused, cause there some many options for and Bots running some kind of ****.

i would love to have and complete explanation for Bots, Path, Rallynodes and Covernodes.

lets start step by step:

Covernodes Properties:
There we have slots for: Allies/Axis Support Attack/Defense Objective
My Questions: How long stays a bot on kind of that setup on a cover node?
This would be really usefull to know, for setting it up correct.
And how to setup this, with multiple Rep-index for 16,32,64 Player Setup?

Covernodes:
What does means is there any kind of tutorial about it?:
Axis/Allies Atackers/Defend Neutral/Good/Bad
Axis/Allies Support Neutral/Good/Bad

Did Bots react on that? Or for what, is it for?

Rallynodes:
Rally Area Size - What means that exactly and where i can detected what small - to xlarge makes for differences?

Weight:
Does it mean, if i have 3 Rallynodes.

1. 0.5
2. 0.75
3. 1

It's sure that for 3. the Priority ist most. But means 1. = 100% and they definitely dont go to the others or is there still a chance, that they go there too?

Capzones:
With all the priority Stuff for the others, how much does Priority Count here? Did the bots get confused, when they have lower priority on Obj-A but more rallynodes or Covernodes on Obj-B.

And how much bots reacts on what kind of Priority?

Iam sure i confused my self tooo much, with thinking about lots of it. thats the reason for the thread here ^^. it would be cool, if someone could helped me out. and iam sure its maybe interessting for other people too.

greetz Sp