The question is, do we really need it for the improved realism mode that is (hopefully) upcoming?
I certainly want the majority of the improvements that are asked for when discussing how to improve RO2 unto the realism levels initially expected, but this one thing is a no to me.
I feel the benefits of the inclusion of no body collision outweigh the negatives (in terms of providing a pleasant, slightly de-trollised playing experience).
On the plus side, you never see the blocking jerks anymore- and Stalin knows with the narrow and cramped maps, we would be getting massively blocked, nay, choked!, to death. Moreover, you can get in cover when you need it, not be left sticking out like a sore thumb waiting to be perforated with MkB fire- just because your desired cover spot was already taken up, or partly taken up.
On the minus side, you get TKs from jerks running across your line of fire, or just TKs from players inauspiciously passing too close to your firing gun, while navigating a narrow passage (think of the staircases, for instance).
Overall, this is one thing there was great uproar about shortly after release, but has since died down (in my perception) once people saw how it plays out, but now I see a resurgence of people asking to get rid of it. Your thoughts?
I certainly want the majority of the improvements that are asked for when discussing how to improve RO2 unto the realism levels initially expected, but this one thing is a no to me.
I feel the benefits of the inclusion of no body collision outweigh the negatives (in terms of providing a pleasant, slightly de-trollised playing experience).
On the plus side, you never see the blocking jerks anymore- and Stalin knows with the narrow and cramped maps, we would be getting massively blocked, nay, choked!, to death. Moreover, you can get in cover when you need it, not be left sticking out like a sore thumb waiting to be perforated with MkB fire- just because your desired cover spot was already taken up, or partly taken up.
On the minus side, you get TKs from jerks running across your line of fire, or just TKs from players inauspiciously passing too close to your firing gun, while navigating a narrow passage (think of the staircases, for instance).
Overall, this is one thing there was great uproar about shortly after release, but has since died down (in my perception) once people saw how it plays out, but now I see a resurgence of people asking to get rid of it. Your thoughts?