I was just thinking, Instead of walking around all willy nilly after you get shot in the stomach, why not use the cool blur/suppression effect to stuff up the players vision for a good long while to simulate extreme pain and/or bleeding.
This would add another good reason to try not to be shot.
I can just imagine getting shot in a not so fatal but still seriously painful way and having the blur effect fade in and out for a while, could also do something like this to a player who's been sprinting the legs off their character.
p.s Before anybody ruins my dream with arguments about the realism of this particular method i'd like you to shoot your self in the lower abdomen and come back with a more refined idea on what should happen to somebody who's been shot painfully but not killed.
This would add another good reason to try not to be shot.
I can just imagine getting shot in a not so fatal but still seriously painful way and having the blur effect fade in and out for a while, could also do something like this to a player who's been sprinting the legs off their character.
p.s Before anybody ruins my dream with arguments about the realism of this particular method i'd like you to shoot your self in the lower abdomen and come back with a more refined idea on what should happen to somebody who's been shot painfully but not killed.