yeah, but then just because some happy noob-tuber, pardon my french (hand-Mortar user guy) slap a random mortar shell near you, you can "very temporarily" get shot by few enemies with of size of few pixels, but you can't see them because of the "mud in the glass in front of your face effect"
So your problem with it isn't actually from a realism stand point, but from a gameplay stand point now?