Hi guys, I have recently taken up an old map I was creating. I'd say that it is mostly done, but it requires a few touch ups. I have looked through numerous pages of threads and have found answers to a few of my questions, but a few still remain.
One of these issues is the fact that my map is very vertical, I would like to prevent the zeds from falling down to the bottom, or attempting to make unreasonable jumps that lands them a considerable distance from the player. I would like to place a volume at certain points to prevent the zeds from going to these problematic spots, but I would like the player to be able to continue to move (if they fall to their death, that is their choice).
Does a volume exist for such a purpose, or how is the best way to avoid such issues?
I can email my map as it is to anyone who needs to inspect closer, but I will probably set it up on Dropbox some time soon if requested.
One of these issues is the fact that my map is very vertical, I would like to prevent the zeds from falling down to the bottom, or attempting to make unreasonable jumps that lands them a considerable distance from the player. I would like to place a volume at certain points to prevent the zeds from going to these problematic spots, but I would like the player to be able to continue to move (if they fall to their death, that is their choice).
Does a volume exist for such a purpose, or how is the best way to avoid such issues?
I can email my map as it is to anyone who needs to inspect closer, but I will probably set it up on Dropbox some time soon if requested.