Big mistake by TWI.

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Cap_Hotkill

FNG / Fresh Meat
Jul 15, 2009
54
7
0
And important Balance to make its to add additional damage to Law Rockets when they impact on a Single Target, like when you hit a Fleshpound or a Scrake right in the face with it, it should be Instant Kill, Its hard to aim a Law and you can only carry 15 missiles, The demo guy has Only a 9mm pistol while he carries the law so its unfair to end up dead because you were not fast enough to kill that FP thats coming your way after hitting him once in the face.

This kind of extra damage should be added to Grenade launchers too, a Grenade right in the head should do more damage than the damage made on impact on the floor for example. extra damage would be only taken by the Zed that receives the Impact on the body or head. the others around would receive the same damage.

I hope this kind of Extra damage is easy to add to the game, and would make the Demo or SS with Law more enjoyable because at the moment its a dead trap to get one of those guns in a map were you dont have much space to move.
 
Last edited:

Gregs2k2

Thank you please
Mar 21, 2009
1,850
164
63
UK
www.ragequitters.co.uk
Well if I recall. A direct headshot on a FP deals about 1750 damage, then I think he's pretty much dead after that anyway. Not sure about instakills on harder difficulty levels. It's called Hard and Suicidal for a reason. :)

I agree the smaller zeds should be toast using the M79 and M32 launchers. That's a given.
 

Cap_Hotkill

FNG / Fresh Meat
Jul 15, 2009
54
7
0
If the 9mm Pistol can take down mayor part of Small zeds and not so small like the bloat with a single headshot, and Crossbow can take down even Fleshpounds with one single shot in the head, Big guns like Grenade launchers and Law should have bigger extra damage on head shots and direct hits to the body.
 
Last edited:

Gregs2k2

Thank you please
Mar 21, 2009
1,850
164
63
UK
www.ragequitters.co.uk
If the 9mm Pistol can take down mayor part of Small zeds and not so small like the bloat with a single headshot, and Crossbow can take down even Fleshpounds with one single shot in the head, Big guns like Grenade launchers and Law should have bigger extra damage on head shots and direct hits to the body.

The LAW certainly does deal more damage when it headshots. Not sure about the nade launchers though. For me, on level 6 demo, the LAW is perfect. You just need to used in non confined areas as the splash damage is a bit insane.
 

Cap_Hotkill

FNG / Fresh Meat
Jul 15, 2009
54
7
0
I understand that headshots with a law can insta kill, but they are so difficult to make that the chance of making one is of 1 in 10.000, im talking about direct hit to the body damage. lets say its not so strong that it can kill a flesh pound in one shot but it leaves it almost dead, so you can kill it with a shot of the pistol for example.
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
The LAW certainly does deal more damage when it headshots. Not sure about the nade launchers though. For me, on level 6 demo, the LAW is perfect. You just need to used in non confined areas as the splash damage is a bit insane.

I believe i agree with you. I should anyway, but i'm being independant on this :)

I remember playing on a poundamonium server with an M32, and it took 2 shots to kill an FP, and 1 with a headshot.

So in my independant opinion, you're right. :)

I haven't used the LAW lately, but i will when my interenet cap is upgraded.
 

Nekomancer

FNG / Fresh Meat
Oct 23, 2009
458
22
0
Never played much Berserker, still only level one or two. Gave the Axe a real test today and was surprised how good it feels. Way more satisfying than Katana and Chainsaw. I'm sure there are others that can't live without one or the other, but Axe seems to be the best choice for me. And the Alt Attack is really devastating. Dropped a Scrake in two hits and the first stunned it.