They couldn't get 3d voice working, and may not get it working in the forseeable future.
I wonder how the RnL team work it with source...
I've played realism servers that have kill cams on, so it's a valid question.
I use to always use RO as an example of how you can have Hardcore gameplay without simply removing the HUD (when talking to players that think BFBC2 hardcore mode is "hardcore").
I'm a bit dissapointed that the only differences are UI changes. It wouldv'e been very cool to have meaningful differences between Relaxed and Realism.
So lets brainstorm about what we would like in a Hardcore setting:
1. Additional mechanics that make aiming more of a challenge. Not just more sway mind you.
2. More effects of getting shot, perhaps crippling effects. TW however have already shot down this suggestion.
3. A way to limit silly unlocks without dooming your server to the land of the unranked.
Yep. I think there's actually still setting somewhere in the game for it. When people asked, they simply said they couldn't get it working right and it got the axe. Whether that meant permanently....who knows.
Why two different realism modes if they change just 1 or 2 UI things?
I think Realism mode could be better utilized, improving various apsects of the game as sway, damage and lo of other stuffs....
I mean......it's just a great idea but bad applied![]()