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Beta Release Better Realism Weapons Mutator

It is, but your can play it in workshop with bots.

Cat in the hat had it on his Mutator test server (find it in unranked) but im not sure if its still on since it doesn't play nicely with Dibblers mod.

Heh, more like Cat didn't like that this mod forced classic sprint speed and removed it (a fair call IMO).

I believe he and dibbler are working together to make the two interchangeable, or at least non-conflicting.
 
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You can give this mod a try as it's already been released. Weapon accuracy is based on the minimum possible moa for the spread, but after that there is considerable sway which will make it more difficult to aim based on your stance.

The mod can be found in the workshop and added to the mutator list in Offline with Bots. As said above soon it will be compiled with the Sound Mutator, for a whole new RO2 experience.
 
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I'll try this sometime. Can I use this offline with bots (if there is even a way to do this?)?

I hope the recoil isn't over done. An example of how little muzzle climb there is with an SVT-40 with an experienced shooter:
[url]https://www.youtube.com/watch?v=4Lztssfkeec[/URL]

More recoil doesn't always = more realism.:p

I played it some time ago, and if the experience there is anything to go by yes they have. It's fine for bolts, because you can go out and back in like using the scout in cs to completely defeat the recoil. The semis have it worst off, since their rof advantage is negated (ex. hip shooting) and the only thing they have different from the bolt are the sights and the bigger magazine.

on a less concerning note, it does make hiding from anything not an mg easier at range, because they can't do range-finding shots anymore :p
 
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