Beta test request: STATS and SOUND

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Twin

FNG / Fresh Meat
Sep 9, 2011
15
12
0
My stats for kills with weapons goes up normally but sometimes extra kills are adding in and ive been counting, upon leaving server my stats reset for the weapon i was following.

No sound issues for me so far
 

Inogine

FNG / Fresh Meat
Sep 7, 2011
13
0
0
Okay, so gamed for a bit in the beta and here's the skivvy.

1: Station... I still hate firefight, but no issues with gameplay during except when I alt tabbed. Seems that took the compass with it. Minor issue as it'll fix itself next round anyway. http://cloud.steampowered.com/ugc/541780788531118346/0E0BB0C53F0BB9B41865CAC8BEE94786498181E0/

2: Countdown on Commissar's House. I hate countdown as well, but I digress, testing to be done. Encountered a sound bug with MANY others after the first round was over. It's dynamic in symptoms and occurrence it seems. At first for me, it was a gun here and there that was firing but making no noise except for effects on bullets hitting and reloads and such. Then it steadily progressed worse and worse until it took even footsteps with it. This seems like a progressive error. Way to emulate it, play a few countdowns and you might encounter it. No known way to diagnose except that it seems to happen almost exclusively on Countdown.

3: TE on Barracks. I love TE... testing, right. Eh, nothing actually wrong here. No bugs encountered during the run through except a few somewhat shoddy shots where I swore up and down I got the guy with two shots only to see him uninjured. Stabbing a prone person is still bugged for example and I've had a hit register with sound and blood on a guy's face with a bayo and he promptly killed me with his SMG. He was kneeling not prone btw. Other than that, performance remained rock steady, even when arty came in. Good job on removing the arty stutter from that map at least. Need testing on Pavlov's though to really stress it.
 
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Gaizokubanou

FNG / Fresh Meat
Sep 5, 2011
525
76
0
Stats are still broken. I just started with the russian bolt action rifle which I had it at lvl 18 with 6/24 kills. Killed one guy in coutdown, then my kill jumped up to 10/24.

Also that kill had no zone bonus. I got one point for it.
 
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skullman86

FNG / Fresh Meat
Aug 7, 2011
284
69
0
  • Role stats were wiped and seem to be functioning properly now; no weird records or any rank boosts in the middle of a game yet

  • gameplay stats weren't wiped, but they seem to be tracking most info pretty reliably except for assists, headshots, and objectives destroyed. Those columns either don't get updated or are wiped at the end of the round when they actually do

  • Weapon stats are still a little buggy. I have over 1000% accuracy with some weapons and 0% with guns I use quite often; the levels were not reset either (could be because of the DDE bonuses I guess)

  • One long (IMO) game of countdown on commissar's house lead to some weird sound issues. The effects ranged from the player's weapon being silent, to the enemy's weapons being silent, to everything being silent except ambient sounds and music...totally random

  • Seemed like I had better overall performance on most maps, but I could be mistaken
 

Das Bose

FNG / Fresh Meat
May 8, 2009
1,572
867
0
Sunny Scarborough
No sound issues after an hours play with the new patch, but stats still don't seem right. FPS is great and the whole thing is a lot smoother, although I realise we were playing on a monster server.

Great fun :IS2:
 

r5cya

FNG / Fresh Meat
Jan 17, 2011
6,047
445
0
San Bruno, California
Stats are still broken. I just started with the russian bolt action rifle which I had it at lvl 18 with 6/24 kills. Killed one guy in coutdown, then my kill jumped up to 10/24.

Also that kill had no zone bonus. I got one point for it.

seeing as you're the only guy with a stat problem so far, i gotta ask. are you sure you were playing on the beta version and not the released game?
 

Archande

FNG / Fresh Meat
Sep 29, 2011
7
1
0
Bootle, England, USA.
I wouldnt know for sure, but I have a feeling this sound bug at the moment has something to do with spectating in roam after you die. I dont think its supposed to be possible, but you can do it if you dont click any buttons. Maybe by leaving the place you died you hear things as though they are that distance away from you. Again though, I have no idea what causes it. I may just be saying stupid stuff. I just think this because the music continues to work while everything else doesnt.

Edit: I think I can rule this out. Nevermind.
 
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Darrosquall

FNG / Fresh Meat
Aug 28, 2009
352
132
0
Am I dreaming or game run better in this "new beta"? Have you got improved performance or is "placebo effect"?
 

Inogine

FNG / Fresh Meat
Sep 7, 2011
13
0
0
Confirming some oddball stats on my end as well. 833.33% accuracy with the Kar98 sniper. Everything else seemed to mostly be working okay, but I did get some odd achievement for doing something unrelated to said achievement. Also, theory on the beta and it's smoothness... Time to test the -32bit command line in the launch settings that I found. Said command line is not on by default in the actual release.
 

sirlollodod

FNG / Fresh Meat
May 17, 2009
26
1
0
Verona, Italy
Played a match in CD-Station.

Kills are registered, but they give me 2 more kills with svt40 that i haven't done (maybe it counts also tk).
But the experience for the class doesn't save, i was playing as squad leader.

Mkb sounds is still broken.

Also, i've found that when firing very fast the svt40, let's say emptying a full magazine in 2 sec, many shoots didn't sound correctly: their sounds is very low, compared to the correct one.
 

Colt .45 killer

Grizzled Veteran
May 19, 2006
3,996
775
113
Played today, dident bother to record the end of round stat changes.


killed one person and recieved the tank achievements for killing 10,50, 100 tanks.

Also at round end of the TE match I recieved achieves for beating a countdown map.

I know I did not do either of those two during the beta.
 

PUTZ

FNG / Fresh Meat
Nov 21, 2005
4,563
634
0
Baltimore, MD, USA
Stats save when the server moves to the next map. So, if you played a bit, but left before the map ends, your stats wont be saved to your profile until the that server sends them off to steam at the end of the map.

And nobody's stats have been wiped yet.
 

boogada

FNG / Fresh Meat
Aug 4, 2011
84
27
0
The server loaded barracks countdown mode, and....things got really, really messed up.