Description:
This is a defensive map, u should have played at KF1, zeds come from outside and u cant go outside.
Trader is like KF1, its close when zeds are spawning and close and kick out all players in if they still at trader place when wave start (Thx -MGSa- Sniper for help ).
Images: Imgur
Servers Hosting Map:
H1N1 SP CLAN : 195.154.172.83:6090
Donwload: Final map thread
Changelog:
V9-2:
Fixed textures
V9:
Fixed some bugs with brush
Added more customization
Fixed trader animation
V8:
Added path nodes to new places
More statics mesh fixeds
Fixed ligths and changed ligth at trader
Added more weapon spawns
V7:
Added windows near door to shoot
Fixed al static mesh
V6:
Re-make Edifice
Fixed more ligths
Trader fixed (Now should have animation)
Changed stairs, now zeds move better.
V5:
Minor bugs fixed.
V4:
Fixed movement of zeds near stairs and ilumination again and added more ammo spawn.
V3:
Added some decoration and fixed ilumination.
V2:
Fixed zed movement, now trader doors opens when wave finish and kick out players when start new wave (Thx -MGSa- Sniper for help ), added ammo spawn and weapon spawn.
V1:
Initial release
This is a defensive map, u should have played at KF1, zeds come from outside and u cant go outside.
Trader is like KF1, its close when zeds are spawning and close and kick out all players in if they still at trader place when wave start (Thx -MGSa- Sniper for help ).
Images: Imgur
Servers Hosting Map:
H1N1 SP CLAN : 195.154.172.83:6090
Donwload: Final map thread
Changelog:
Spoiler!
V9-2:
Fixed textures
V9:
Fixed some bugs with brush
Added more customization
Fixed trader animation
V8:
Added path nodes to new places
More statics mesh fixeds
Fixed ligths and changed ligth at trader
Added more weapon spawns
V7:
Added windows near door to shoot
Fixed al static mesh
V6:
Re-make Edifice
Fixed more ligths
Trader fixed (Now should have animation)
Changed stairs, now zeds move better.
V5:
Minor bugs fixed.
V4:
Fixed movement of zeds near stairs and ilumination again and added more ammo spawn.
V3:
Added some decoration and fixed ilumination.
V2:
Fixed zed movement, now trader doors opens when wave finish and kick out players when start new wave (Thx -MGSa- Sniper for help ), added ammo spawn and weapon spawn.
V1:
Initial release
Last edited: