Category: Code (christmas beta 1 only).
Summary: Excessive damage (damage that is left after destroying piece of ZED's armor) is no longer transfered to the hitzone protected by this armor piece but instead goes to the ZED's body health.
Example:
EDAR's chest has 67 armor points and 150 health. Armor does not have damage multiplier, it is x1. Chest core is extremely vulnerable - takes x3.5 damage.
That's total of 217 points. Yet it can survive guided shot of the off-perk Rail Gun (350 points of damage).
How it was before:
EDAR takes 350 points of damage from Rail Gun shot. Part of that damage is mitigated by armor (350 - 67) breaking it down in process. Remaining 283 points getting amplified by x3.5 and apply all that damage on the core. EDAR dies.
What happens now:
EDAR takes 350 points of damage from Rail Gun shot. Part of that damage is mitigated by armor (350 - 67) breaking it down in process. Remaining 283 points getting amplified by x3.5 and apply all that damage on the body, not on chest core. Since EDAR has a lot of health it actually survives. But most importantly the core remains completely untouched. Even if it would have only 1 point of armor protecting it, it still wouldn't get hurt in any way. All the damage now goes to body not to the zone armor used to protect.
This affects all armored ZEDs.
Summary: Excessive damage (damage that is left after destroying piece of ZED's armor) is no longer transfered to the hitzone protected by this armor piece but instead goes to the ZED's body health.
Example:
EDAR's chest has 67 armor points and 150 health. Armor does not have damage multiplier, it is x1. Chest core is extremely vulnerable - takes x3.5 damage.
That's total of 217 points. Yet it can survive guided shot of the off-perk Rail Gun (350 points of damage).
How it was before:
EDAR takes 350 points of damage from Rail Gun shot. Part of that damage is mitigated by armor (350 - 67) breaking it down in process. Remaining 283 points getting amplified by x3.5 and apply all that damage on the core. EDAR dies.
What happens now:
EDAR takes 350 points of damage from Rail Gun shot. Part of that damage is mitigated by armor (350 - 67) breaking it down in process. Remaining 283 points getting amplified by x3.5 and apply all that damage on the body, not on chest core. Since EDAR has a lot of health it actually survives. But most importantly the core remains completely untouched. Even if it would have only 1 point of armor protecting it, it still wouldn't get hurt in any way. All the damage now goes to body not to the zone armor used to protect.
This affects all armored ZEDs.