Best/worst feature

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Verluste

FNG / Fresh Meat
Sep 3, 2011
978
460
0
www.youtube.com
Best: The sound, although there seems to be something wrong with sounds near you
Worst: The squad system. It isnt working as intended and its overly complicated to just get in a squad and order it around.
 

atomMan

FNG / Fresh Meat
Sep 1, 2011
209
34
0
BEST:
Weapons look'n'feel. Gritty graphics style, choice of color tones.
Although photo-realism was not a chosen style, all the materials, wood, brick, metal, feel real.
(Even with some severely lacking textures and models)
Good lighting
Cover system and bullet penetration.
Epic choice of moment in history.

WORST: Extremely buggy release - in pretty much all the game aspects.
Got released tens of thousands man-hours before it should have been.
Poorly optimized and extremely dependent on CPU performance.
Pushing some boundaries yet sticking with DX9 and classic CPU rendering, instead of utilizing PhysX/OpenCL.
As it is, recommended specs are extremely fast Intel quad and several generations old mid range gfx card.
Very small map area. Rendering distance way down compared to original.
No clear vision of where to go with the game, apart from wanting to be more realistic then some.
 

Nipper

FNG / Fresh Meat
Sep 9, 2011
123
15
0
Best thing:
The setting.
The weapons.
The sound.(when working)

Worst thing:
Hit detection.
Getting caught up on objects.
Countdown.
Performance.
 
Last edited:

Leto Atreides

FNG / Fresh Meat
Jun 5, 2010
258
148
0
*Excluding bugs and technical issues*

Best:

- Mostly realistic weapon handling and overall mechanics, especially on the bolt action rifles.

- Bullet penetration

- Fantastic looking character models and animations.

Worst:

- Lack of immersion caused by english voice acting, recon planes and the presence of far too many "rare" weapons.

- The scale of the game has been greatly reduced compared to Ostfront.

- Music can't be completely disabled.

- Keys with multiple conflicting functions.

- Unnecessary level up and unlock system for classes and weapons.
 

Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
0
Best: I can hit what I'm shooting at, lots of great (if somewhat buggy) ways to move around the environment, plenty of opportunities to think tactically.

Worst: Widespread hero unlocks, lockdown timer preventing any sort of real tactical maneuvering.