Berserker w/ Restricted Movement?

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9_6

FNG / Fresh Meat
Sep 4, 2009
2,461
727
0
Well yeah, don't play as if you're a katanawall.
The zerker is no tank.
Do your usual "staying alive"-dance but, you know, just a tad closer to the team.
 

Ghost_thing

FNG / Fresh Meat
Oct 14, 2010
9
3
0
Australia
I normally run around the map (in circles) on wave 1 welding as many doors as possible. This begins to choke up the possible entry points for the zeds as a lot of small maps have quite a lot of doors.
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
That then makes you the asshole that has welded up every frigging door when people are expecting an open door to retreat through. Its not unheard of to be backing off expecting to run into the Church (or going to the trader) on Westlondon only to find some idiot has welded it shut for no reason at all. Unless your team is actively holding an area, STOP WELDING DOORS!
 

Compass

FNG / Fresh Meat
Aug 30, 2010
383
101
0
Urgh, I HATE THAT. Don't WELD ALL THE DOORS. Waste of resources. All you get is a bunch of broken doors or a bunch of immovable walls as a firebug or any class that's too close to the door... Better to have an unwelded door that can be made into a barricade than a barricade that's either already destroyed or something that's preventing you from escaping. I hate backing into one door of the church, especially, to find the other one welded =_=
 

nutterbutter

FNG / Fresh Meat
Feb 8, 2010
2,010
1,281
0
unless, perhaps, it is a team that really needs to focus on a certain 3 FPs, and u dont want the 5 clots in 1 hall to eat all your xbowers

Shoot the clots with the FPs using the penetrating bolts. If the game allowed a bullrush of 100+ specimens, that would be one thing. But with the limit being under 40, welding only hurts the team.
 

timur

FNG / Fresh Meat
Shoot the clots with the FPs using the penetrating bolts. If the game allowed a bullrush of 100+ specimens, that would be one thing. But with the limit being under 40, welding only hurts the team.

Woops, misunderstanding. I play public servers...and this is usually how it goes if I don't do something like that.

Me: SS! 2 FPSs incoming!
SS: srry, crwlrs on me
me: wheres commando?
The commando is killed by a scrake
Commando: what were you doing guys? stupid medic didnt save me
me: u shouldnt rambo.
commando: all medics are fags!
fps reach us, kill the SS
I then kite for 60 zeds, then die.
 

Anemia

FNG / Fresh Meat
Mar 22, 2009
232
15
0
I must say though, randomly welding doors is generally a very bad idea. But if you know what you are doing then it works really good, just for a couple of examples:

If you are hanging around in the church in Westlondon, then you can weld the door closest to the shop and move away from it, (if done properly) the zeds will only walk in through the other door.

If you are hanging around in the player spawn in Bioticslab then you can weld the door to the left and zeds wont spawn (I think, or they walk around). Which also works great to make the main hall a better bottleneck.


But like you said, you might need to run. Like I said, if you know what you're doing you are likely to sense trouble before your team is wiped and with support it takes about 3 sec to weld open a door. That's just my opinion.
 

timur

FNG / Fresh Meat
I must say though, randomly welding doors is generally a very bad idea. But if you know what you are doing then it works really good, just for a couple of examples:

If you are hanging around in the church in Westlondon, then you can weld the door closest to the shop and move away from it, (if done properly) the zeds will only walk in through the other door.

If you are hanging around in the player spawn in Bioticslab then you can weld the door to the left and zeds wont spawn (I think, or they walk around). Which also works great to make the main hall a better bottleneck.


But like you said, you might need to run. Like I said, if you know what you're doing you are likely to sense trouble before your team is wiped and with support it takes about 3 sec to weld open a door. That's just my opinion.

Yep. Also, welding the patty in with your team so he can't heal is a good welding tactic.
 

timur

FNG / Fresh Meat
Sometimes? Then you've played with a better class of publics than i have ><

Indeed. The publics I play with don't seem to realize they have nades to throw:D
I hate having 2 explain the whole "dont weld the doors before hes in" thing......because I don't think they really ever listen. And they seem to believe that this time the patty wont open the door with rockets....
 

Spicy

FNG / Fresh Meat
Oct 8, 2010
1,199
162
0
34
New England, the Newer England
And they seem to believe that this time the patty wont open the door with rockets....

It's like watching a movie over and over and expecting a different outcome. If I see "A New Hope" enough times, Darth Vader has to shoot down Luke at least once before Luke blows up the Death Star. o_0

Asking the team to do something seems to work about half of the time. DrSnafu's question about Scrakes and the melee stun-lock touches upon this to some degree. Player X with a katana goes to take care of the scrake, but ends up taking damage because Player Y decided to help by also shooting it. :\
 

timur

FNG / Fresh Meat
It's like watching a movie over and over and expecting a different outcome. If I see "A New Hope" enough times, Darth Vader has to shoot down Luke at least once before Luke blows up the Death Star. o_0

Asking the team to do something seems to work about half of the time. DrSnafu's question about Scrakes and the melee stun-lock touches upon this to some degree. Player X with a katana goes to take care of the scrake, but ends up taking damage because Player Y decided to help by also shooting it. :\

oh silly public servers.