The Berserker is missing something. Obvioiusly, Zerdic has a higher running speed, armor, and healing rate, at the cost of melee speed, damage, and discount.
What I propose is a special ability only the Berserker has.
I call it... the LUNGE!
Okay, maybe not that far
Level 0 - No Lunge
Level 1/2 - Lunge 1 meter when jumping.
Level 3/4 - Lunge 2 meters when jumping.
Level 5/6 - Lunge 3 meters when jumping.
Lunge works once every 2 seconds (allow normal jumping while lunge charges.)
Basically, when the Berserker jumps, it gets an additional momentum speed boost that allows it to skip across, similar to bunnyhopping in the UT engine it's based on. This can be used both as an aggressive maneuver to rapidly close the distance on Zeds that would otherwise be stolen by ranged teammates, or as a defensive maneuver to run away. This is similar to the Scrake's rush when he's enraged. It will make Berserker a lot more different from Zerdic than it currently is and possibly make it a better kite choice for players, with its insane ground-covering ability in addition to the melee ability.
What I propose is a special ability only the Berserker has.
I call it... the LUNGE!
Okay, maybe not that far
Level 0 - No Lunge
Level 1/2 - Lunge 1 meter when jumping.
Level 3/4 - Lunge 2 meters when jumping.
Level 5/6 - Lunge 3 meters when jumping.
Lunge works once every 2 seconds (allow normal jumping while lunge charges.)
Basically, when the Berserker jumps, it gets an additional momentum speed boost that allows it to skip across, similar to bunnyhopping in the UT engine it's based on. This can be used both as an aggressive maneuver to rapidly close the distance on Zeds that would otherwise be stolen by ranged teammates, or as a defensive maneuver to run away. This is similar to the Scrake's rush when he's enraged. It will make Berserker a lot more different from Zerdic than it currently is and possibly make it a better kite choice for players, with its insane ground-covering ability in addition to the melee ability.