The Berserker has to constantly put himself in harm's way and can easily be killed via. a siren scream, bloat bile, flesh pounder and so on. With every other class receiving powerful Tier 3 weapons, capable of dealing with large mobs and powerful zeds (Scrakes, pounders and Patty), the Zerker is losing his edge.
So I propose an idea which aims to make the zerker a little more tough and possibly powerful. The ability is a passive ability which is activated after killing 5 zeds in a row. Each kill charges a bar (seen on-screen), and the ability activates automatically when full. To give you an idea of the rate the bar depletes at a constant rate - If you don't perform a kill for 5 seconds, a nearly-full bar will become empty. Each kill gives ~1/5th of a bar. Once the bar is full, the zerker goes
Berserk.
For 5 seconds, he gains health regeneration, movement speed increases by 10%, damage is increased by 25% and all damage taken is reduced by 50%. Any kills while berserking do not fill the bar; after 10 seconds, the berserker can go berserk again.
The berserker would still be in constant danger but his new ability aims to allow him to preserve his role as the "linebacker".
This idea was hardly original so I apologize to anyone who posted it before.
So I propose an idea which aims to make the zerker a little more tough and possibly powerful. The ability is a passive ability which is activated after killing 5 zeds in a row. Each kill charges a bar (seen on-screen), and the ability activates automatically when full. To give you an idea of the rate the bar depletes at a constant rate - If you don't perform a kill for 5 seconds, a nearly-full bar will become empty. Each kill gives ~1/5th of a bar. Once the bar is full, the zerker goes
Berserk.
For 5 seconds, he gains health regeneration, movement speed increases by 10%, damage is increased by 25% and all damage taken is reduced by 50%. Any kills while berserking do not fill the bar; after 10 seconds, the berserker can go berserk again.
The berserker would still be in constant danger but his new ability aims to allow him to preserve his role as the "linebacker".
This idea was hardly original so I apologize to anyone who posted it before.