Beeserker

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Teraku

FNG / Fresh Meat
Oct 29, 2011
575
11
0
Netherlands
steamcommunity.com
Okay guys so I got this really good idea for new perk

Level 7 Berserker: BEEEESERKER. Aim Down Sights button with Axe/Chainsaw does Secondary attack while jumping forward. BEEEESERKER is unaffected by Zed time, and can walk just as fast and jump even further! Aim Down Sight button with katana manually activates zed time. Can be used once every 60 seconds.

BEEEEEEEEEES
 

Althamus

FNG / Fresh Meat
Mar 13, 2012
1,311
21
0
A "Lunge" attack is something I've thought for a while could be a good function for a berserker. Ideally, if it could only be done on zeds, you could lower the berserker's speed and still make it just as fast when attacking, but slower when running away (which is what makes a lot of people consider it OP).

Other ideas are daft though.
 

Left 4 Dinner

FNG / Fresh Meat
Jun 11, 2012
732
12
0
Level 7? Radical idea? And an ability that is only useable for that class and is rechargeable? Soo many ideas in just one thread.
 

Splatpope

FNG / Fresh Meat
Jan 1, 2012
1,300
250
0
Belgium
guys, when a post ends up with "BEEEEEEEES" either OP is retarded, either he's trollin. Or both at the same time.
 

Gman_95

FNG / Fresh Meat
Sep 2, 2012
46
0
0
one Word: GARBAGE!
it's just good for a mutator and even then it's still stupid imagine oh FP is coming he triggers Zed Time and kills the POOR bastard before it gets to ENRAGE!and what would it be like if there are 6 Beserks in one game?3 with katana 3 with chain saw?i bet then HOE would be easy!
 
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Shining Wolf

FNG / Fresh Meat
Dec 13, 2011
879
5
0
one World: GARBAGE!
it's just good for a mutator and even then it's still stupid imagine oh FP is coming he triggers Zed Time and kills the POOR bastard before it gets to ENRAGE!and what would it be like if there are 6 Beserks in one game all 3 with katana 3 with chain saw?i bet then HOE would be easy!

What this guy said, I think.
 

Helifano

Member
Aug 16, 2012
211
0
16
I've always loved the idea of a lunge attack.

I like the idea of forced zed time, as it doesn't really break the game by itself, as long as it has a recharge time and can't be used completely repetitively. Isn't there some sort of mechanic that keeps the zed time from happening TOO often? If this forced zed time reset the timer for the next random zed time to start, this doesn't seem like a bad idea at all.

As for moving full speed during zed time... a bit too much. Like stated, it would be overpowered. And the jumping extra far, paired with their fast movement, is like ASKING for Berserkers to be map glitch finders :D

Troll or no troll, a couple good ideas.
 

Gman_95

FNG / Fresh Meat
Sep 2, 2012
46
0
0
Spot on. This world could use some cleaning up.
you are missing the point.it's totally a joke!I'm no English and when i was typing this it was 4 AM in my time zone and i hardly ever check my spelling when I'm tired...
 

Helifano

Member
Aug 16, 2012
211
0
16
you are missing the point.it's totally a joke!I'm no English and when i was typing this it was 4 AM in my time zone and i hardly ever check my spelling when I'm tired...

I was just messin' with you. I make pleeenty of typing errors, no worries! I just thought it sounded funny!