The art team says you guys owe me something
After spending the better part of a week hounding them, something you gave me in now in the dev build.
And I didn't think that my smile could get any wider today
Yoshi, I really cannot thank you enough, this really is awesome news, maybe not as awesome as my girlfriend giving birth to my beautiful baby daughter today but still, lol this is going to be a godsend for the future of the mod.
Again, I really can't express my appreciation enough of the dev team at TWI and their community commitment. Please thank them for me.
The mod is 99% complete, although it only has 5 vehicles to start with, the main core of the mod is based around what code has gone into getting this as perfect as possible. Everything now works online, including the running out of fuel and the Fuel Can option at the Trader.
I can now make vehicle packs at any time as a future download without having to ammend any of this mod.
The only issues so far are:
3rd person anims for the Fuel Can are not set up and after what Yoshi has had to do to get the driving anims released, I cannot ask him to convince the dev's into releasing these?..............or can I?
A vehicle will not explode and turn into a destroyed mesh, untill it has been entered. This is something the dev's set up in the ROWheeledVehicle code which I just cannot seem to fathom out or adjust for this mod. Maybe a dev can contact me and help me with this?
The Helicopter does it just fine but that is because the code extends from ROVehicle and not ROWheeledVehicle, so I no the problem lies there somewhere.
And that is it, everything else is fine but that will take some testing and beta testers to find any bugs before official release.