Nothing more to say ........ please someone from TWI reassure us that this isn't the case .....
amen!
but sadly, it seems as though it is the case
Nothing more to say ........ please someone from TWI reassure us that this isn't the case .....
but sadly, it seems as though it is the case![]()
in a way they do...and do not...remember when you was a virgin....sex was this mysterious thing that was both exciting and frightening at the same time...it was only after "you popped yer cherry....got laid....did the horizontal mumba", that you got a full understanding of what is involved.....ro:hos is no different....except you won't have to wear a condom to play it......unless one is provided with the ce release of course:d
One thing I noticed in the soundless gameplay vid that supports this being a BAD thing is that I saw a soldier spawn with a mosin bayonet already attached, as if to imply that 1) it's an unlock, and 2) what if you can't remove it?
I know, this is ridiculous to consider, but hey we just found out there are silencers in the game yesterday so I kind of have to put all the options on the table ...
WHAT?!?
Oh good lord.
There's really gonna be silencers in this game? Why? It hurts! Why do they have to sell out SO much?!?!?
Sorry but LOL.
Barbarossa was based on the testimony of captured nazis trying to justify to their US captors that they had to do what they did cos they were fighting subhumans who send their own men into battle unarmed. Come the cold war no-one was particularly inclined in the west to check the veracity of this stuff.
Beevor's research includes such gems as saying that one division commander practiced decimation (in the strict Roman sense) without quoting any sources at all.
World at War used Barbarossa as source material IIRC.
A moment's thought would make you realise the absolute pointlessness of forcing men to charge into battle without guns... and would also make you realise why it was in the captured nazis' interests to portray the red army as some kind of orc horde. The Soviet regime was evil in many ways but it was not stupid nor particularly suicidal.
Check a proper western historian of soviet military history's take on the events... someone like Col. David Glantz.. and you will see examples of brutality and incompetence alongside heroism and skill.. but nothing like the travesty "Enemy at the gates".
What is the Soviet strategy?
To feed just enough troops into the city to keep it from falling. They are sacrificial lambs. Divisions that come in with 10,000 men have 500 the next day. Many divisions are fragments. The 13th Guards, always described as an elite force, was destroyed two months before; they're sent in half-trained and one-third equipped. The 284th Rifle Division, popularized in the film Enemy at the Gates—only one of its three regiments has rifles. It's like Muhammad Ali's rope-a-dope. It was so brutal that Stavka, the Soviet high command, forbade A. I. Eremenko, Stalingrad front commander, and his commissar, Nikita Khrushchev, from crossing the river into the city: Stavka was afraid they'd develop an affinity with the poor troops dying there and decide to abandon it.
Which would make it absolutely pointless to do in the first place then. This is their way of making the game more accessible and stuff, but all this added crap if anything makes it more convoluted. I mean back in RO all people had to worry about was getting a hold of the game mechanics the first few days. Now people will have the game mechanics, and all these things as well. TWI is taking inspiration from other games (CoD isn't the only one to do it, and I've never said RO is turning into CoD btw) but I almost see this move more as fitting into the status quo as opposed to doing something different... keeping it simple. Obviously I don't expect RO1 with better graphics, I'm just saying they could have added some stuff and not put in others. Like I'm cool with leveling up and looking more and more rough and beat up look, as well as keeping stat tracks of headshots, captures all those things, but unlocking explosive ammuniton, or getting a scope on my gun? Come on now...
Either it's quiet cause they don't want to lit the petrol, it isn't finalized or that they are sadistic trolls.
One thing I noticed in the soundless gameplay vid that supports this being a BAD thing is that I saw a soldier spawn with a mosin bayonet already attached, as if to imply that 1) it's an unlock, and 2) what if you can't remove it?
I know, this is ridiculous to consider, but hey we just found out there are silencers in the game yesterday so I kind of have to put all the options on the table ...
i like it if its an unlock. Why ? Because we have limited unlock slots and you have to make a decision how you want to go into battle. The large magazine or the bajonet...hmmm
amen!
but sadly, it seems as though it is the case![]()
if they were being trolls then we'd see [TW]Lemon posting on this forum![]()
Why does it seems that it's the case.
Unfounded assumption mate
Yes it does. The rifle pictured is clearly not an M44 carbine model Nagant. It's the regular model with a bayonet. And I think I have a legitimate concern that it can't be removed, given that it SPAWNS attached to the rifle.That was also the case with the M44 in RO1 iirc, so this doesn't say anything at all.
Yes it does. The rifle pictured is clearly not an M44 carbine model Nagant. It's the regular model with a bayonet. And I think I have a legitimate concern that it can't be removed, given that it SPAWNS attached to the rifle.
Action A and B dictates Action C happening.....have you not been keeping up with the recent revelations regarding unlockables and "rare" weapons?![]()
Yes it does. The rifle pictured is clearly not an M44 carbine model Nagant. It's the regular model with a bayonet. And I think I have a legitimate concern that it can't be removed, given that it SPAWNS attached to the rifle.
It's TWI not being present in this thread that worries me.