Usually smg's have higher ROF, which in turn kills people faster at point blank range. At least that's what I've seen in my games.
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Usually smg's have higher ROF, which in turn kills people faster at point blank range. At least that's what I've seen in my games.
I have a quick question.
I recently unlocked a shotgun and the PP-2000 when playing online. They popped up on my screen, just like all unlocks do. But I can't figure out how to equip them? I can not even find them under any class?
Also, in the main menu, it has been saying that my next unlock will be a motion sensor... I have to get 370 points to unlock it. But since that has been displayed, I've gotten over 10,000 points. Why are these things no longer unlocking?
They are under every class, you just need to scroll down (how many weapons I missed that way...). About the unlock window, it just shows you which unlock is closest to achieving, but you have to play that specific class that has this weapon. So, the motion sensor for example will be unlocked when you will have scored 370 points as a sniper.
So what is the reason for the massive lag in this game? The server browser has servers way below 100 ping, I go in, everyone is above 100, no exceptions, ever. It feels like matchmaking on Xbox Live. I take cover, two seconds later I'm dead. Is it the destruction 2.0? Or is DICE unable to make online games playable, let alone server browsers (which we all know...they can't do the latter.)
Server browser shows one way ping, but in-game scoreboard shows two way ping. So it shows a little more than double of your actual ping. Anything around 100 is normal. No idea Dice did it like this though.