Battlefield: Bad Company 2

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ERK

FNG / Fresh Meat
Nov 22, 2005
322
37
0
46
Texas
A friend of mine gave me control over his Dallas BC2 32 player server. I have it all patched and updated with Vietnam.

Here's a list of settings... let me know what you guys want and I'll get it up and running for the RO community.

vars.hardCore "true/false"
vars.friendlyFire "true/false"
vars.teamBalance "true/false"
vars.crossHair "true/false"
vars.killCam "true/false"
vars.miniMap "true/false"
vars.miniMapSpotting "true/false"
vars.thirdPersonVehicleCameras "true/false"
vars.3dSpotting "true/false"
vars.profanityFilter "true/false"
vars.teamKillCountForKick "3"
vars.idleTimeout "false"
vars.playerLimit "32"
levelVars.set all vehiclesDisabled "true/false"
levelVars.set all tickets "100"
levelVars.set all startDelay "10"
levelVars.set all respawnDelay "15"
levelVars.set all ticketBleedSpeed "100"

Here's what I'm thinking of setting it to (conquest maps). Kind of a mix between core and hardcore without it being set to hardcore. I even thought of dropping the player count lower for a more tactical feel... thoughts?

vars.hardCore "false"
vars.friendlyFire "true"
vars.teamBalance "false"
vars.crossHair "false"
vars.killCam "false"
vars.miniMap "true"
vars.miniMapSpotting "false"
vars.thirdPersonVehicleCameras "false"
vars.3dSpotting "false"
vars.profanityFilter "false"
vars.teamKillCountForKick "3"
vars.idleTimeout "false"
vars.playerLimit "32"
levelVars.set all vehiclesDisabled "false"
levelVars.set all tickets "150"
levelVars.set all startDelay "10"
levelVars.set all respawnDelay "15"
levelVars.set all ticketBleedSpeed "150"
 

Amerikaner

Senior Member
Nov 23, 2005
1,724
508
0
Vanilla BC2 is far superior to Vietnam expansion (which is one of the major reasons for devs not to release mod tools).

Vietnam has dumbed down iron sights to compensate for lack of red dot attachments:

YouTube - BC2: Vietnam m16 comparision

IMO it is not of same quality in graphics as BC2, lower recoil, is faster paced... Need I say more?

Whats really bad is that all the players seem to like these changes (read the comments on the you tube video), so, in the long run, it will probably influence Battlefield 3 to be more arcadish.

I disagree. The graphics are better. All of the weapons seem to be sporting higher resolution textures than vanilla. The models for the most part look great. US soldiers are very detailed with great textures/models. The NVA look a little too cartoony but still good. Environments look of the same quality of vanilla if not better with detailed backgrounds like waterfalls, mountains, and rice patties. The only complaint is or two of the maps have some sort of fog going on that makes it look like your contrast settings are effed up when they aren't.

Much of the "cheap" kills found in vanilla are absent here as well because the overpowered modern guns and their attachments are gone. If you feel it's faster paced that's probably due to the smaller size of the maps and the fact you're generally closer to the enemy than vanilla but the actual combat seems more focused and balanced. All the new weapons are generally useful and balanced (sniper rifles seem to suck, not so much a bad thing). One positive of the maps being less open is the fact that players are forced to work as a team to conquer some of the objectives because otherwise they end up gridlocked.

Remember this isn't a realism game and doesn't pretend to be. I know we all love realism here but there is a place for this just as there is a place for ArmA. I love that I can bounce from this to ArmA to RO and have a different kind of fun in each.
 

Colt .45 killer

Grizzled Veteran
May 19, 2006
3,997
775
113
M16 vs AK-47 fun....

*wideo*

great another comparison where that fatso guy opens his mouth and says stuff and discovery creates some comparison between two guns they know nothing about and for some reason the non american guns are always very innacurate...:D
 

Omar The Insurgent

FNG / Fresh Meat
Mar 23, 2006
255
109
0
Remember this isn't a realism game and doesn't pretend to be. I know we all love realism here but there is a place for this just as there is a place for ArmA. I love that I can bounce from this to ArmA to RO and have a different kind of fun in each.

Realism is relative and ranging from realistic graphics to gameplay elements, sound, etc. Speaking of gameplay which can be considered as universal value to most games(it is least technology dependent), BC2 is realistic enough should one compare it to popular FPS like Counter-Strike Source: it has cruicial gameplay differences like Non-hit scan ballistics, pretty good iron sights, more realistic weapon damage (on hardcore), reduced hud elements (again hardcore), just to name a few. My point is that nobody can set categories for realism of games since "realism" varies from individual game(I am here speaking of your "bouncing" from "this to ArmA to RO and have a different kind of fun in each").

While I am not looking for ArmA or PR kind of tactics in Battlefield series or iron sights feature in latest Unreal game, it kind of saddens me to see all dumbed down things in expansion/sequel being vastly accepted by a "realism" community, just because game is not "putsomerealisticgamelikearmahere".
 
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Reddog

FNG / Fresh Meat
Dec 7, 2005
2,572
476
0
Australia
I am thinking of getting this, I mean for 14 bucks how can you go wrong? My oinly concern is performance, as BFBC2 as of the last update runs like complete rubbish on my system. It never ever ran great but I could at least maintain a playable 20-30fps on med-low settings, now with those same settings I am frequently in the ~15fps ballpark.

great another comparison where that fatso guy opens his mouth and says stuff and discovery creates some comparison between two guns they know nothing about and for some reason the non american guns are always very innacurate...:D
Exactly, like when they're talking about the barrel on the AK whipping, every single barrel on every single rifle ever invented whips to some degree when firing. Yet they make it sound as if it's some kind of AK specific issue.

That guy also blames the AK's action for it's innacuracy, if this is the case how do you explain the Finnish Rk series of rifles using that same action in the same caliber and widely being known as very accurate assault rifles?

Also is it just me or does the guy shooting the AK have terrible trigger technique, look at the closeup when they're shooting at the wood, he just yanks the thing. That's not how you shoot accurate, at least not how I was taught.

Have seen this video before and it doesn't strike me as being very objective.
 
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DraKon2k

FNG / Fresh Meat
Nov 22, 2005
4,045
2,802
0
Vienna, Austria
I am thinking of getting this, I mean for 14 bucks how can you go wrong? My oinly concern is performance, as BFBC2 as of the last update runs like complete rubbish on my system. It never ever ran great but I could at least maintain a playable 20-30fps on med-low settings, now with those same settings I am frequently in the ~15fps ballpark.


Exactly, like when they're talking about the barrel on the AK whipping, every single barrel on every single rifle ever invented whips to some degree when firing. Yet they make it sound as if it's some kind of AK specific issue.

That guy also blames the AK's action for it's innacuracy, if this is the case how do you explain the Finnish Rk series of rifles using that same action in the same caliber and widely being known as very accurate assault rifles?

Also is it just me or does the guy shooting the AK have terrible trigger technique, look at the closeup when they're shooting at the wood, he just yanks the thing. That's not how you shoot accurate, at least not how I was taught.

Have seen this video before and it doesn't strike me as being very objective.
umm isnt that offer over already?
 

Ender

FNG / Fresh Meat
Jan 30, 2006
442
64
0
Illinois
While I am not looking for ArmA or PR kind of tactics in Battlefield series or iron sights feature in latest Unreal game, it kind of saddens me to see all dumbed down things in expansion/sequel being vastly accepted by a "realism" community, just because game is not "putsomerealisticgamelikearmahere".

I don't see why you should be saddens by people liking a game. I never paid full price for an EA game before BC2. Now that they have finally put out a game that doesn't total screw gamers over I got it. Yes is suck that there aren't more sever options but its a fun game to jump in and play. To my there is a scale of BC2-RO-Arma. BC is fun to jump into and play for 20 mins to hours. Arma is fun but who plays for 20 mins. I did that and all i did was take a helicopter ride and didn't even shoot my gun. RO falls some where in between there. BC2 has been a fun time and Vietnam had extended the fun for a few more months until HOS is out.
 

Pectus

FNG / Fresh Meat
Apr 23, 2010
284
310
0
Finland
Exactly, like when they're talking about the barrel on the AK whipping, every single barrel on every single rifle ever invented whips to some degree when firing. Yet they make it sound as if it's some kind of AK specific issue.

That guy also blames the AK's action for it's innacuracy, if this is the case how do you explain the Finnish Rk series of rifles using that same action in the same caliber and widely being known as very accurate assault rifles?

Indeed, AFAIK the problem with AK is in it's rather crude sigths, rather than it's mechanism. The Rk 62 sights are far better for accurate shooting. I could easily pull off groupings of 5-10 cm @ 150 meters with the rk, using it's standar daytime sights (http://ville.intterweb.com/kuvat/intti3/04-tahtays.jpg) then i switched to the dark/night time sights which are the ak type.. could even barely hit the target from the same distance with the same gun, just diffrent sights.
 

Amerikaner

Senior Member
Nov 23, 2005
1,724
508
0
Realism is relative and ranging from realistic graphics to gameplay elements, sound, etc. Speaking of gameplay which can be considered as universal value to most games(it is least technology dependent), BC2 is realistic enough should one compare it to popular FPS like Counter-Strike Source: it has cruicial gameplay differences like Non-hit scan ballistics, pretty good iron sights, more realistic weapon damage (on hardcore), reduced hud elements (again hardcore), just to name a few. My point is that nobody can set categories for realism of games since "realism" varies from individual game(I am here speaking of your "bouncing" from "this to ArmA to RO and have a different kind of fun in each").

While I am not looking for ArmA or PR kind of tactics in Battlefield series or iron sights feature in latest Unreal game, it kind of saddens me to see all dumbed down things in expansion/sequel being vastly accepted by a "realism" community, just because game is not "putsomerealisticgamelikearmahere".

Semantics. There's only so far you can spread a definition such as "realism". BC2 simply is not realistic and certainly not for the reasons you mentioned. Making a case for that is pointless, especially in a community such as this. It's a fun game that uses real world elements, that is all.

I also don't know what you're talking about when you refer to "dumbed down things". Vietnam is essentially the exact same game as the original.
 
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{Core}Craig

FNG / Fresh Meat
Mar 2, 2008
756
178
0
I disliked that post.

What do you want from a computer game, any bigger scale and we would spend more time walking than shooting, even then it would just become a sniper fest as no one can be bothered runnning for 3 minutes just to be sniped.


Some people dont think about the big picture do they.


Needs vietcongIS2 :IS2:
 

Reise

FNG / Fresh Meat
Feb 1, 2006
2,689
851
0
Maine, US
I've come to the conclusion that the Bad Company games should never have left the console. They seem to be far more enjoyable on the Xbox compared to PC for a variety of reasons.
 
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Hirmuinen

FNG / Fresh Meat
Nov 24, 2005
513
20
0
Finland
I've come to the conclusion that the Bad Company games should never have left the console. They seem to be far more enjoyable on the Xbox compared to PC for a variety of reasons.

It would be really lonely on PC fps mp games if there was no BC2. It's a quality game and with small doses really fun and great. It's a fine addition to pc fps(dying) market.


What do you want from a computer game, any bigger scale and we would spend more time walking than shooting, even then it would just become a sniper fest as no one can be bothered runnning for 3 minutes just to be sniped.

Doesn't happen with vanilla BC2 and those maps are fine for the most parts. You have freedom to flank and assault where ever you want(well there are some linear maps aswell). On Vietnam it feels like running 2 or 3 chosen paths because there are so many rocks and hills blocking your movement. Just wish there was more option, I usually like to find that way where enemy doesn't expect me to come and suprise them. That rarely if ever happens with Vietnam. You are constantly in the enemys face and gameplay just becomes who shoots the other first.

And if the constant gunning on BC2 can be quite tiresome, then Vietnam is that x10. Shame really because everything from guns, sounds and graphics really impressed me when I first played Vietnam.
 
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Omar The Insurgent

FNG / Fresh Meat
Mar 23, 2006
255
109
0
Semantics. There's only so far you can spread a definition such as "realism". BC2 simply is not realistic and certainly not for the reasons you mentioned. Making a case for that is pointless, especially in a community such as this. It's a fun game that uses real world elements, that is all.

I also don't know what you're talking about when you refer to "dumbed down things". Vietnam is essentially the exact same game as the original.

It seems people have not understood me well.

In short, it griefs me that most people on RO community forum don't even mind the fact that Vietnam is dumbed down version of BC2, just because game is "fun".

bc2is.jpg


Well, for next BF game I sincerely hope for return of the dolphin diving and possibly jumping up 20m in the air without jetpacks:

YouTube - Dolphin diving - Battlefield 2