Battlefield: Bad Company 2

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Reise

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Feb 1, 2006
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You can't expect every game you buy to last forever. They put out a solid, pretty well optimized game, included all the features we would expect (besides mod tools), didn't charge $60 bucks, didn't exploit the fanbase with DLC, and fixed the problems (even though it took too long). They could have done far worse than merely not give you free content. I am most definitely purchasing the Vietnam expansion and am extremely excited to hear what BF3 is all about.

I can't?

People are still playing BF2 and 2142. Hell, they're still playing 1942.

Good games last for years, BC2 is barely making it past its first in my hands. Bad games get abandoned, look at UT3. They updated the crap out of it and made it halfway decent, but it's still a ghost town.
 
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Amerikaner

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I can't?

People are still playing BF2 and 2142. Hell, they're still playing 1942.

Good games last for years, BC2 is barely making it past its first in my hands. Bad games get abandoned, look at UT3. They updated the crap out of it and made it halfway decent, but it's still a ghost town.

BC2 is a much better game than BF2 is plus it didn't run like absolute **** right out of the box. The only major lacking feature is mod support. I would rather pay the $50 for a great experience with less content that fizzles faster than $50 for a poorly optimized bug riddled game with more content. And UT3 wasn't abandoned lol, no one was ever there to abandon it.
 

Hirmuinen

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Nov 24, 2005
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I can't?

People are still playing BF2 and 2142. Hell, they're still playing 1942.

Good games last for years, BC2 is barely making it past its first in my hands. Bad games get abandoned, look at UT3. They updated the crap out of it and made it halfway decent, but it's still a ghost town.

I just went and rebought BF2, just for the mods FH2 and PR. That's how good pc fps games work. They are dying breed.

I take it that BF3 won't have mod tools, so it better be damn good game, not another spinoff. I liked BC2, but I haven't really touched it since the release week. Theres something so annoing about the whole tiny maps and grenade launcher spamfest that I can't bother playing it anymore. I just don't have fun.

I will consider that Vietnam expanion if the gunplay is more about shooting the enemy instead of grenading or rocketing him. This game has so many good things, but the gameplay is a big meh to me currently.


About the BF3. I read some comments on Steam forums and someone thought that maybe BF3 console version will be about the small maps as seen in BF2(feature I rather liked). So PC version could still be more complete game and offer bigger maps and 64 players.
 

DraKon2k

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BC2 is a much better game than BF2 is plus it didn't run like absolute **** right out of the box. The only major lacking feature is mod support. I would rather pay the $50 for a great experience with less content that fizzles faster than $50 for a poorly optimized bug riddled game with more content.
Post that in the EA BF forums and you're a dead man :D

I think many PC Gamers only were 'positive' about BC2 because they were expecting BF3 to be a 'real' BF again and a sequel to BF2, plus they believed in DICEs promises of new content etc. which we all now did not happen. Now they're pissed off of course, totally understandable. BC2 is a console game, there's no discussion about that.
 

Amerikaner

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Post that in the EA BF forums and you're a dead man :D

I think many PC Gamers only were 'positive' about BC2 because they were expecting BF3 to be a 'real' BF again and a sequel to BF2, plus they believed in DICEs promises of new content etc. which we all now did not happen. Now they're pissed off of course, totally understandable. BC2 is a console game, there's no discussion about that.

I'm pissed about BF3 not being PC exclusive. I also understand why people are pissed about the lack of content for BC2. BUT, I'm just having so much fun with BC2 that I really don't care as much as I normally would. A bunch of us RO guys play it regularly and have a blast every time. Some reasons why it rules:

-well executed destructable environments
-it looks like a freaking concept video at times (finally weapon models and
ragdoll that don't look like ***
-it runs great
-it has an interface leagues better than the **** that was BF2 (why the
**** can't I map left shift to crouch for 5 years!)
-the squad system works great and promotes teamwork
-I actually feel solid and not like I'm floating around the maps
-the leveling system is addictive
-the sound design is the best I've ever heard

I don't care if its a console port or not, it's a better ****ing game than BF2. Me of all people would be one of the first to lead a ****storm but BC2 is just ****ing awesome. If you're complaining about snipers and grenades you honestly have terrible luck or more than likely you just suck. 9 times out of 10 I die from bullets like it should be. I'm not happy about BF3 being multiplatform by any means but BC2 is damn good enough for me to give it a chance.
 
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Nenjin

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That's an opinion founded on the, what, year-long life span of BC2? BF2 has had how many players for how many years after it's release?

You say it like it's a fact when in truth it's just your opinion. And to my ears that like saying "OMG, Halo 3 was so much better than Halo 2, and Halo 2 was so much better than Halo 1."

But maybe I just have something crazy in my ear. The only superior aspect of BC2, other than the graphics, is the destructible terrain, and maybe the kit options. The levels are downright pathetic compared to the size and depth of BF2 maps.
 
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DraKon2k

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Not to forget all the beautiful mods for BF2 like Forgotten Hope 2, Project Reality, etc.

Ain't possible without mod tools.

BF2s gameplay was just so much richer and the maps were actually big(though that was toggleable too) so vehicles actually made sense and were an important part of the game as opposed to BC2. BC2 is the kind of game I play when I'm bored and listen to music in the background. I have to agree with Amerikaner though on the fact that player movement was kinda floaty.
 
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Major Liability

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BC2 killed the Battlefield series for me. The only improvement I see is the destructible buildings, but that's not really important considering how they butchered vehicles and made the maps ridiculously tiny. Everything else is a major step backwards. We'll see if they come out with a worthy Battlefield the next time they make a PC exclusive; BC2 is a blatant console port, but since they removed most of what made BF awesome and kept the horrendous gunplay, I'm sad to say MW2 is a superior game to me. Never imagined I'd prefer a CoD game's multiplayer to BF's. I feel like I've lost an old friend. :(
 

Amerikaner

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Nov 23, 2005
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That's an opinion founded on the, what, year-long life span of BC2? BF2 has had how many players for how many years after it's release?

You say it like it's a fact when in truth it's just your opinion. And to my ears that like saying "OMG, Halo 3 was so much better than Halo 2, and Halo 2 was so much better than Halo 3."

But maybe I just have something crazy in my ear. The only superior aspect of BC2, other than the graphics, is the destructible terrain, and maybe the kit options. The levels are downright pathetic compared to the size and depth of BF2 maps.

Of course its my opinion. Do I need to add "I think" before everything I say so it doesn't offend you Nenjin? Here ya go:

WARNING For anyone reading this these are just my thoughts and do not express everyone's opinion so keep that in mind and read with caution lest you disagree and get upset.

I think
more players does not equal better (remember that game RO we love?). I also think size of maps does not equal better either.
------

@MajorLiability How did they "butcher" vehicles? They function just like they do in RO on combined arms maps...

------
Here, I'll do a list of why BF2 sucks in case anyone cares to get more upset at me lol:

-graphics suck at anything but a distance (also features the most laughably awful ragdoll system ever created)
-like I said it ran like ***
-the interface was horrendous (a 2D interface that lags and does not let you map certain keys unless you manually change the text in the config files....nice)
-changing a large number of the graphics features meant you had to sit through a longer load screen while it populated several 100mb of data to be saved to your hard drive making an already long load time even worse
-the infamous floaty feeling killed any sense of impact and weight
-the maps sucked besides maybe Gulf of Oman
-all the MEC characters looked like Sadaam

we can do some positives too:
-sequel to 1942
-has Project Reality as a mod
-nice squad system that promoted teamwork

Maybe you guys are just nostalgic.
 
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DraKon2k

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@MajorLiability How did they "butcher" vehicles? They function just like they do in RO on combined arms maps...
While that question is not directed to me, in BF2 (and previous BF titles to that) vehicles played a much bigger role and since maps were so much bigger you had more more 'playground' with them as well, that's is hardly given at all in BC2(except for Atacama Desert, which is also the only map to have attack helicopters if I remember correctly). The great thing about BF2s maps also was how they came in 16-32-64 variants, allowing for infantry/combined arms/big vehicle focus. Also a biggie for many of the people who complain(or in other words 99% of the people on the ea forums >.>) is that conquest maps only have 3 capture points as opposed to how it was in previous games(hell even in the free BC1 conquest DLC there were more).
 

Nenjin

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Of course its my opinion. Do I need to add "I think" before everything I say so it doesn't offend you Nenjin?
No, you could try not stating it as though it's incontrovertible though. That would be sweet.

-graphics suck at anything but a distance (also features the most laughably awful ragdoll system ever created)
-like I said it ran like ***
-the interface was horrendous (a 2D interface that lags and does not let you map certain keys unless you manually change the text in the config files....nice)
-changing a large number of the graphics features meant you had to sit through a longer load screen while it populated several 100mb of data to be saved to your hard drive making an already long load time even worse
It must be nice to view stuff from the past and judge it, then and now, by today's standards. Man I wish I had that crystal ball.

When it came out, BF2 was cutting edge, in graphics, features and handling. The ONLY thing I'll give you there is performance; BF2 has always had issues there and I still get annoyed by it today. That's better than when today's entire networks take a **** and no one can play though.

But the rest? Yeah, let's focus on all the things it can't compete with, sort of like saying "Oh Final Fantasy was terrible because it was 2D, man." I can name several games that have some of those issues today.

-the infamous floaty feeling killed any sense of impact and weight
Granted. You get used to it though, just like any video game version of physics.

-the maps sucked besides maybe Gulf of Oman
Karkand
Bloody Pearl
Jalalabad
Sharqi Pennisula
Ghost Town
Warlord
Songhua Stalemate

And those are just the ones I play regularly. You don't know what you're talking about there.

-all the MEC characters looked like Sadaam
Herp derp. All the "Reds" have red berets in BC2. Hi, comrade.

-nice squad system that promoted teamwork
There is it.

The size of the battles plus coordinated team work completely stomps what BC2 offers with tiny maps, chump gun play, and smaller player counts. The actual war simulation of BF2 is way better than BC2/MW2's "a bunch of dicks shooting each other in a box" design.

Going prone, being able to get shot and healed up, repairing and destroying assets...that all feels like real combat. BC2 is two assholes shooting at each other, hoping for that two hit kill, or hoping when they go for cover that someone doesn't blow the wall up. I'd prefer realism, even the shaky realism of BF2, over Hollywood.

If BF2 had destructible terrain, or if the engine (which only got used for BF2) could have handled it, it would still be one of the best FPS out there.

I get not everyone likes BF2, there were too many things that annoyed. More power to your opinion and likes and dislikes. But don't crow that BC2 is somehow amazingly superior. It's more stable, runs better, looks better. Perfect for people that don't look any deeper than a game's skin, and who won't be bitter when they drop that **** like it's hot come BF3.

But let me ask you this: Can you take 5 of your buddies in BC2, load them into a Helio, go high altitude, drop out of the sky and laugh your asses off as you fall, throw grenades before you land in the enemy base, slaughter the defenders, blow their assets and then leave laughing in one of their stolen helios?

BC2 can suck it. It can be fun, but ultimately it's half the game of BF2. The only reason I don't play it more is I've already put more than 500+ hours into it. I can't say the same of any big name FPS since. (KF is not AAA.)

Either that or they're just idiots. I mean how could someone possibly say BF2 is better than BC2. It's ridiculous.

Or maybe we just find BC2 to be shiny while lacking a **** load of features it's parent game had. No ****ing prone? Give me a break. That's ridiculous.
 
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Amerikaner

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While that question is not directed to me, in BF2 (and previous BF titles to that) vehicles played a much bigger role and since maps were so much bigger you had more more 'playground' with them as well, that's is hardly given at all in BC2(except for Atacama Desert, which is also the only map to have attack helicopters if I remember correctly). The great thing about BF2s maps also was how they came in 16-32-64 variants, allowing for infantry/combined arms/big vehicle focus. Also a biggie for many of the people who complain(or in other words 99% of the people on the ea forums >.>) is that conquest maps only have 3 capture points as opposed to how it was in previous games(hell even in the free BC1 conquest DLC there were more).

They lessened the scope of the game and the vehicles in BC2 fit that scope just as they should so I still don't understand how you can say it's "butchered". It's just a preference over scope.

The idea of 16-32-64 player map variants is nice but it doesn't execute well. No one plays BF2 for infantry battles so right there 16 player maps is scrapped. That leaves you with 32 and 64 which function essentially the same.

Why the hell would you want more conquest capture points? I'm not a fan of conquest because it usually ends up in a circle jerk on pubs. Adding more capture points would just make it worse.
 

Reise

FNG / Fresh Meat
Feb 1, 2006
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There are always infantry only servers on BF2.

The back-cap thing is a problem in all of their games, though. No matter how many points there are. In BC2 it happens all the time, that's why I stuck to Rush.

They just can't figure out how to do it right like RO and lock an area out once others have been taken.
 

Amerikaner

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Nov 23, 2005
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No, you could try not stating it as though it's incontrovertible though. That would be sweet.

It must be nice to view stuff from the past and judge it, then and now, by today's standards. Man I wish I had that crystal ball.

When it came out, BF2 was cutting edge, in graphics, features and handling. The ONLY thing I'll give you there is performance; BF2 has always had issues there and I still get annoyed by it today. That's better than when today's entire networks take a **** and no one can play though.

But the rest? Yeah, let's focus on all the things it can't compete with, sort of like saying "Oh Final Fantasy was terrible because it was 2D, man."

Granted. You get used to it though, just like any video game version of physics.

Karkand
Bloody Pearl
Jalalabad
Sharqi Pennisula
Ghost Town
Warlord
Songhua Stalemate

And those are just the ones I play regularly. You don't know what you're talking about there.

Herp derp. All the "Reds" have red berets in BC2. Hi, comrade.

There is it.

The size of the battles plus coordinated team work completely stomps what BC2 offers with tiny maps, chump gun play, and smaller players. The actual war simulation of BF2 is way better than BC2/MW2's "a bunch of dicks shooting each other in a box" design.

Going prone, being able to get shot and heal up, repairing and destroying assets...that all feels like real combat. BC2 is two assholes shooting at each other, hoping for that two hit kill, or hoping when they go for cover that someone doesn't blow the wall up. I'd prefer realism, even shaky the shaky realism of BF2, over Hollywood.

If BF2 had destructible terrain, or if the engine (which only got used for BF2) could have handled it, it would still be one of the best FPS out there.

I get not everyone likes BF2, there were too many things that annoyed. More power to your opinion and likes and dislikes. But don't crow that BC2 is somehow amazingly superior. It's more stable, runs better, looks better. Perfect for people that don't look any deeper than a game's skin, and who won't be bitter when they drop that **** like it's hot come BF3.

But let me ask you this: Can you take 5 of your buddies in BC2, load them into a Helio, go high altitude, drop out of the sky and laugh your asses off as you fall, throw grenades before you land in the enemy base, slaughter the defenders, blow their assets and then leave laughing in one of their stolen helios?

BC2 can suck it. It can be fun, but ultimately it's half the game of BF2. The only reason I don't play it more is I've already put more than 500 hours into it. I can't say the same of any big name FPS since. (KF is not AAA.)

Hahaha ok let me cover a few points.

How any of my list can be construed as looking at it from the future is beyond me besides the graphics argument but I thought it looked like **** in 2005 so that point is mute as well (remember its my opinion). I don't know what games you were playing in 05 that makes 2010 so awesome because you don't have to worry about laggy interfaces and long load times.

Cmon Nenjin, follow your own advice, saying I don't what what I'm talking about when it comes to me not liking any of the maps you listed makes you what we call a hypocrite. Also, yes, the Russians wear red berets. No, they don't all wear it so you don't know what you're talki....eh nevermind. ;)

BF2...shaky realism or any kind of realism for that matter? Cmon.

But let me ask you this: Can you take 5 of your buddies in BC2, load them into a Helio, go high altitude, drop out of the sky and laugh your asses off as you fall, throw grenades before you land in the enemy base, slaughter the defenders, blow their assets and then leave laughing in one of their stolen helios?

Uh yes. Have you played BC2?
 

Reise

FNG / Fresh Meat
Feb 1, 2006
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I don't recall there being lag in BF2's interface, but there was a problem with binding keys.

That was solved by finding what the key was already bound to and clearing it.

Unfortunately BC2's helicopters only fly so high before you hit a magical ceiling. And you can never, ever sneak in with one thanks to map boundaries like that. People just spam the Q button and suddenly everyone is visible.
 

Nenjin

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How any of my list can be construed as looking at it from the future is beyond me besides the graphics argument but I thought it looked like **** in 2005 so that point is mute as well (remember its my opinion). I don't know what games you were playing in 05 that makes 2010 so awesome because you don't have to worry about laggy interfaces and long load times.
That's the point. All that stuff has improved in the last five years. BF2 didn't pioneer a lot in 2005, but it pushed more features and more players into the mix, and a huge server network. A lot of the snazz we enjoy now in FPS was in it's infant stages when BF2 released.

Cmon Nenjin, follow your own advice, saying I don't what what I'm talking about when it comes to me not liking any of the maps you listed makes you what we call a hypocrite.
What else can I say? They're huge, varied, have a lot of topopgraphy, solid structures and enterable ones, lots of choke points and advantageous positions to set up on...I've seen a lot of BC2 maps, and they don't have the same flow and design. They're like, if you take a suburb of a BF2 map, and dress it up with more details. Have you played any Special Forces? Those maps make the BC2 maps seem sad in comparison.

Also, yes, the Russians wear red berets. No, they don't all wear it so you don't know what you're talki....eh nevermind.
And the MEC don't all look like...oh right.

BF2...shaky realism or any kind of realism for that matter? Cmon.
Again, if you're using BC2 as your argument, "any kind of realism" still wins. Unless your realism is satisfied by blowing up buildings (which apparently it is for a lot of people.)

Uh yes. Have you played BC2?
SP. Watched a lot of the multi. Some BF2 friends are playing it, the ones in the aforementioned helicopter, and they don't say anything near that glowing about BC2. I hear what I heard and experienced from MW2, which is "Yeah, it's fun."
 
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