Art/visuals aren't final yet. In fact they said they haven't even been optimized yet so there's a good chance the blur will get toned down, perhaps even an option, perhaps an ini tweak. Regardless, I'm sure there'll be a way to "fix" it.A friendly got shot in slow motion... increasing the drama of the story!
The graphics are amazing, and that bloody screen comes from someone else's blood, which is nice for a change. Too much motion blur tho.
I hope instant revive is removed all together because its stupid. A squad of medics reviving each other - ****ing stupid.
Maybe finally Dice dares to place some sort of class restricts to squads and enforce squad play. Just some "more points" to squad players just doesn't cut it, I think huge potential is lost with such innovation that BF2 brought. Would be very interesting having only 1 medic per squad and create much more immersive and "healty" squad differentiation. Besides best moments in BF2 were when you had a squad working together, the tools are there it just needs some more thinking to fully integrate the squad play to the core of the game.
I don't know what the results would be, but I believe with some small things like 1 medic per squad and enforced squad joining could have more positive aspects rather than negative ones, which the BF players usually counter the class restrictions. No more medic spamming, half team sniper camping or endless grenade spamming...
Little realism added it could bring the BFs to totally new level.
In the end no matter how good the game, if it cannot have maps / missions / mods made for it, then replayability is severly limited.
One really nice thing I noticed is the weapon animations are spot on in the video. The player empties all of the gun's mags completely the first few times, so you see him cock the gun after each reload. But in the clip where everyone is saying "I'm up!" the player reloads with a partial clip and doesn't cock his gun after. This is a big deal because in games like BF:BC2 and BF2, there's only one reload animation per gun, regardless of whether all the rounds were expended or not.
That makes me sad.
This, however:
With the M16 you can switch between three firing modes
Kinda hilarious that RO2 is gonna have unlockable firing modes when BF3 wont