Barrett .50 Caliber Rifle as Tier 4 weapon

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Igginator

FNG / Fresh Meat
Jun 14, 2010
28
0
0
Okay I say nerf the M14 and replace it with a gun that is deadly when used with skill.

My first opinions were the gun needs to be known and the type of gun that should be a tier 4 weapon.

2. It needed to be powerful to match the crossbow while being good enough to replace the m14 without a lot of people raging.

3. It requires skill :p

So i decided on the Barrett. But possibly making it bolt action to reduce spraying or just slow fire rate in between shots (or big recoil)
It has high power to keep it in tier 4 and not overly sized mags like the m14.
The high recoil would prevent too much noob use but the damage and possibly semi auto with keep SS aiming to get it eventually instead of staying with the LAR or xbow.


Thoughts?
 

Temstar

FNG / Fresh Meat
May 21, 2009
343
3
0
People just don't like the crossbow for some reason...

Anyway I'm not against a big anti-material rifle as a replacement tier 3 for M14, after M14 is nerfed to LAW-like usefulness. But this rifle must not be semi automatic or we'll be back where we started.

I suggest: Boyes anti-tank rifle. It's big (.55 cal or abouts), it's bolt action, it's rarely seen in games and it's British.
 

Igginator

FNG / Fresh Meat
Jun 14, 2010
28
0
0
But even if damage is reduced people will still spray with it and then the SS lacks a powerful high tier weapon
 

psycthrash

FNG / Fresh Meat
Jun 30, 2010
6
0
0
This is too powerful to be introduced into the game. If another sniper rifle was to be introduced I'd prefer it to be more like the Polish Bor, or the M40 (the standard issue amongst US Marine Corps snipers) instead of a .50 Cal Anti-Material rifle.
 

HaTeMe

FNG / Fresh Meat
Nov 20, 2009
2,675
549
0
Behind You!
Who said they are going to lower the damage? They might just reduce the magsize or firing speed intead, which in my opinion would be more logical choice. And besides, you always have crossbow which can be considered as high tier weapon at least in its current state, assuming TW doesnt nerf it aswell.
 

Azukki

Grizzled Veteran
Jul 7, 2009
1,518
130
63
You want something extremely powerful that requires skill to be put to best use?
Isn't that... exactly what the Xbow is currently?

We don't need new guns for Sharp Shooter, the would probably just contribute to the balance issues. The current guns should just be balanced to certain roles.

I think the Xbow should be given the sharp shooter discount, and made about as expensive as the M14.
And the M14 could be balanced to be less spamy. Less ammo reserves, and less mag capacity. (esp since you can hold a LAR with it, or 4 pistols)

They could both be tier 3 choices, which is how I see them as being already, aside from pricing.
Tier 2 would be a LAR and/or handcannons, and tier 1 would be dual 9mm and/or a handcannon.
 
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CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
[SARCASM] Yes, because having the magazine size of the M14 smaller than in real life is perfectly reasonable. It's not like the magazine capacity is at 20 rounds because that's the magazine capactiy in real life or anything[/SARCASM]

If you want a bolt action Barrett rifle, then the obvious answer is the Barrett 98B.

I'd rather the recoil be made twice as much as the SCAR, with half as much ammo as it. This would be fine, if the laser sight went.
 

Major Liability

FNG / Fresh Meat
Apr 14, 2010
921
165
0
New York
You know, they do make 10- and 5-round magazines for the M14. When I first heard they added the M14 for sharpshooter, I assumed it was going to be a designated marksman rifle with a scope and bipod (and certainly not a laser), but as it stands it's more like a commando weapon. As I've said in another thread I think the M14 should be nerfed and given to commando while the sharpshooter gets an L115A3 (the same rifle Angry Hillbilly just posted, only chambered for the much more powerful .338 Lapua Magnum cartridge).

Anyways, I do love the idea of a .50 caliber rifle. Honestly I'd like to see the crossbow's role changed to do massive damage to a single target, plus damage over time increased by each arrow stuck in the specimen (moving around with sharp things in you is bad for your health). The crossbow as it is today would be replaced with a single-shot .50 BMG rifle, so it would actually make sense that it can penetrate unlimited specimens. It would also have its headshot damage reduced so that the crossbow remains the definitive FP-killer in the arsenal.

My proposal for a single-shot .50 BMG rifle: The Halo Arms HA 50 Field Tactical Rifle

IMG_28.jpg


It's supposedly one of the fastest-bolting rifles out there, and it's loaded from the bottom like a shotgun, so the reload animations could definitely be as fast as the crossbow's.
 
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Azukki

Grizzled Veteran
Jul 7, 2009
1,518
130
63
[SARCASM] Yes, because having the magazine size of the M14 smaller than in real life is perfectly reasonable. It's not like the magazine capacity is at 20 rounds because that's the magazine capactiy in real life or anything[/SARCASM]
So are you being doubly sarcastic here?

Whatever the case, realism is far less important than gameplay balance, especially for magazine capacities. KF's current version and countless other games show this. HC, MP7, LAR, and all commando weapons at various perk levels, for instance, all have mag capacities that are either unavailable or nonstandard to their real life counterpart.


And on the subject of nerfing the crossbow, please don't take its penetration and bolt recovery. Nerf the headshot damage and hike up the price if you must, but penetration + bolt recovery is the main reason KF's crossbow is my favorite weapon in any game. I love lining zeds up and/or judging whether I should make the shot with the intention of recovering the bolt or not. Paying more, needing a different weapon, or being unable to 1HKO Scrakes/FPs would be okay though.
 
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CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
So are you being doubly sarcastic here?

Whatever the case, realism is far less important than gameplay balance, especially for magazine capacities. KF's current version and countless other games show this. HC, MP7, LAR, and all commando weapons at various perk levels, for instance, all have mag capacities that are either unavailable or nonstandard to their real life counterpart.


And on the subject of nerfing the crossbow, please don't take its penetration and bolt recovery. Nerf the headshot damage and hike up the price if you must, but penetration + bolt recovery is the main reason KF's crossbow is my favorite weapon in any game. I love lining zeds up and/or judging whether I should make the shot with the intention of recovering the bolt or not. Paying more, needing a different weapon, or being unable to 1HKO Scrakes/FPs would be okay though.

Why yes i am :p

Rather than reduce the mag capacity, reduce the overall ammo capacity instead and reduce the horrendous recoil reduction. It's firing 7.62x51 NATO for schei
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
No.

There's nothing wrong with the weapon selection now, the M14 is simply too powerful.

There is everything wrong with the selection right now. The M14 is not a sharpshooters weapon, its a spam weapon and no matter what TWI do to it (apart from render it useless) it will remain so. You can't aim for **** with the iron sights.

I'd rather the recoil be made twice as much as the SCAR, with half as much ammo as it. This would be fine, if the laser sight went.

Meh, the laser sight is connected to an achievement so not much chance that'll go. Besides, its useless.

It would be nice to have a scoped rifle. Something that packs a pretty big punch and has some penetration but obviously isn't strong enough to drop FPs on its own.
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,275
2,716
0
It would be nice to have a scoped rifle. Something that packs a pretty big punch and has some penetration but obviously isn't strong enough to drop FPs on its own.

I nominate Lee-Enfield SMLE Bolt-action rifle with a scope :cool:
 

Rudo

FNG / Fresh Meat
Mar 17, 2010
262
29
0
Michigan
No.. How about a hunting rifle or something instead if you want a regular sniper. Otherwise this is pointless, the Crossbow already has perfect accuracy and deadly power.
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
No.. How about a hunting rifle or something instead if you want a regular sniper. Otherwise this is pointless, the Crossbow already has perfect accuracy and deadly power.

Suggesting an accurate sniper rifle for a sharpshooter? Who 'da thunk it!

The crossbow needs rebalancing, the M14 needs severely nerfing and we want a weapon more like what we wanted the M14 to be in the first place. It could always be the case that the Crosbow is changed to have much lower headshot damage but infinite penetration to shred weaker enemies and to have an expensive Sniper Rifle to replace the Crossbow.
 

PurpleXVI

FNG / Fresh Meat
Jul 4, 2010
24
12
0
People just don't like the crossbow for some reason...

Anyway I'm not against a big anti-material rifle as a replacement tier 3 for M14, after M14 is nerfed to LAW-like usefulness. But this rifle must not be semi automatic or we'll be back where we started.

I suggest: Boyes anti-tank rifle. It's big (.55 cal or abouts), it's bolt action, it's rarely seen in games and it's British.

My issue with the crossbow is that, well, it takes some of the fun out of the game sometimes.

On really hard-pressed fights it's a godsend when it knocks over a scrake or fleshpound, but other times it just makes the game too easy and without any sort of pressure when an L5 or L6 Sharpshooter just effortlessly headgibs those two all the time.

The M14 doesn't strike me as overpowered, really, it lacks the insta-boss-kill abilities of the crossbow. And in all fairness, the crossbow is pretty **** against swarms of crawlers and stalkers and stuff.

A .50 cal gun... uhhh... you'd need to be super-limited in ammo, slow reload, huge space requirement, and unable to move while firing, or something. A real dig-in-and-hold gun that requires the rest of the team to watch your ***.

I don't think we need Tier 4 guns for Sharpshooter, Commando, Support, etc. until we have up till Tier 3 for Medic(because, really, playing the Medic gets kind of repetitive sometimes when you never really get to upgrade much...), Firebug and Demo. But that's just me.
 

mikeloeven

FNG / Fresh Meat
Jul 5, 2010
97
22
0
People just don't like the crossbow for some reason...

Anyway I'm not against a big anti-material rifle as a replacement tier 3 for M14, after M14 is nerfed to LAW-like usefulness. But this rifle must not be semi automatic or we'll be back where we started.

I suggest: Boyes anti-tank rifle. It's big (.55 cal or abouts), it's bolt action, it's rarely seen in games and it's British.

add it as an additional weapon but dont actually replace the m14.

i think the only reasion people hate the cross bow is because of a little known video option regarding the scope type. if you just set the video to high or super high it places a camera and distortion effect on the cross bow model so the scope looks like a a cross between ironsights and a scope nearly impossible to use. if you change that setting manually to textured scope you get a clasic style sniper scope that is perfect for decapitating zeds. i have never actually let a fleshpound or skrake get near the team when i have one of those babies. but the trick is to save ammo when you see a group of clots side step till there are 5 in a row and imple them all and if your running low leave the clots to the teammates and only shoot at the really dangerous stuff like skrake siren and fleshpound
 
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human_gs

FNG / Fresh Meat
Jun 14, 2010
109
9
0
You want something extremely powerful that requires skill to be put to best use?
Isn't that... exactly what the Xbow is currently?
I don't know how you play kf but xbow doesn't require skills by any metric. You just aim at a slow moving scrake/FP and instakill. Lag and glitchy hit detection can be annoying though.

We don't need new guns for Sharp Shooter, the would probably just contribute to the balance issues. The current guns should just be balanced to certain roles.
Agree on this one, the guns selection is just fine. Plus you can't really add new ones without being too similar to the existing ones, you already have a semiauto, a lever action and a single shot. Xbow and EBR should be nerfed though. Xbow should be more expensive, loose it's infinite penetration and insane head multiplier and EBR should gain recoil, loose body damage and it's ammo per mag should be halved (change the model if you are concerned about the mag capacity not being realistic), while keeping the same ammount of extra clips. And maybe the laser sight should be given to scar and add decent sights to EBR, or maybe change it for a dragunov.

Tier 2 would be a LAR and/or handcannons, and tier 1 would be dual 9mm and/or a handcannon.
LOL dual 9mm what a joke.