the bandaging system is unrealistic and "arcadey". im going to make a suggestion that i think would make the game better... bash away ~
if it were up to me - i would increase the time before a player would bleed out to roughly 1 to 2 minutes with the player being very limited in movement and aiming effectiveness. the only way to be bandaged, would be by a teammate. if the player wasnt healed by teammate, he would slowly just fade to black. players would recieve points for bandaging a teammate. every player would carry 2 bandages as they do now. not only would this seem more realistic, but it would also help induce teamplay and running together as a group to support each other.
if it were up to me - i would increase the time before a player would bleed out to roughly 1 to 2 minutes with the player being very limited in movement and aiming effectiveness. the only way to be bandaged, would be by a teammate. if the player wasnt healed by teammate, he would slowly just fade to black. players would recieve points for bandaging a teammate. every player would carry 2 bandages as they do now. not only would this seem more realistic, but it would also help induce teamplay and running together as a group to support each other.
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