Ballistics

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Centory

FNG / Fresh Meat
Aug 5, 2011
142
80
0
I haven't found anything exactly like im asking, the slow death, will it be quicker or longer depending on the area of the wound, and if i get shot in the leg, will it Regen, or anything Regen in general, and if i was shot in the leg will i move slower? if i don't move slower, i think that would be a good thing to add.
 

Bobdog

FNG / Fresh Meat
Nov 22, 2005
1,916
218
0
Texas
There's no health regen. If you get shot and are bleeding, you can bandage to stop losing health.
 

89ShadowUK

FNG / Fresh Meat
Aug 10, 2011
57
15
0
Red Orchestra is supposed to be a realistic combat simulator kinda deal. So you won't regen, bunny hoping over bullets won't save you, and you won't have anyone dropping medkits at your feet haha.

As for the slow death, I believe I saw that in a bit of gameplay on YouTube, it's not so much falling down, having a sidearm pop up, and shooting from the ground, rather you'll get hit, stagger a little bit, but in those seconds before you finally hit the ground, you'll be able fire off a few rounds, maybe take someone down with you hah!
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
0
Canadian in Australia
I haven't found anything exactly like im asking, the slow death, will it be quicker or longer depending on the area of the wound, and if i get shot in the leg, will it Regen, or anything Regen in general, and if i was shot in the leg will i move slower? if i don't move slower, i think that would be a good thing to add.

From what I heard, depending on where you are hit, will determine how fast you die.... sometimes instant, sometimes slow, sometimes in between.

And from what I also heard, if you are running and get hit in the leg, you'll drop to the ground in a prone position.... not sure what happens if you're walking, but while running, you'll drop, but I believe you can get back up.

In RO1, if you're shot in the leg, you do slow down and can't run, but after a little time you can move like you normally did before getting shot.... again, I'm not sure about RO2 100%, but I think you'd need to bandage yourself up before it'd let you move normally again, if it does at all..... but I do know when you're hit, you need to bandage yourself most times to prevent yourself from bleeding out and dying.
 
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Timppaface

Member
Jul 14, 2011
97
22
8
again, I'm not sure about RO2 100%, but I think you'd need to bandage yourself up before it'd let you move normally again, if it does at all..... but I do know when you're hit, you need to bandage yourself most times to prevent yourself from bleeding out and dying.

I do not think bandaging will do anything to your movement speed, it will just stop you from bleeding.

From what I have heard, when hit to a non-critical area, you'll take half of the damage right away and rest of it through bleeding. (Does the bleeding magically stop when you take the rest of the damage? I do not know.)
 

Panzer Jager '43

FNG / Fresh Meat
Dec 15, 2010
1,169
218
0
Heads up to OP that you are not asking about Ballistics, you are asking about Terminal Ballistics. Ballistics is the study of a projectile in flight, and Terminal Ballistics is the study of a projectile at the end of it's flight.

Cheers :)