It is contradictory in its current form, but there's also the bit that was left unsaid (which I'm willing to bet he also meant): despite the berserker being able to out-speed everything, kiting shouldn't be "this" easy.
It being 'easy', comes easy like anything else in Killing Floor, by learning how the game works and how to work certain strategies. If somebody or multiple people want to drag out a 30 minute game to an hour, have at it. Its their play style and is by no means easy.
Disagree. Husks aren't a problem, only an annoyance. If you allow them to become a problem, then run away until they're far enough behind (or around a corner), and then go back to doing whatever it was you were doing. That is, running away solves the husk problem. That, or a crossbow.
Problem and annoyance can almost be synonymous. That is great and all that you can run off, but can you run off fast enough? It doesn't take a husk many shots to kill you, even as a zerk. On HoE, those shots are somewhat hard to entirely dodge, especially on even ground or if they are anywhere above you. As to Althamus, you're suggesting a player take advantage of the fact that husks can't aim upwards. I mean, I love to do that too, but I'm sure anybody else would start screaming 'OP OP OP OP' about it. Because y'know, knowing game mechanics and how to play is OP.
I guess. Not really though. Depends on the player. Which is why, if any, these "changes" or whatever you want to call them should only be applied on HoE. Plenty of "changes" like these only apply on Sui/HoE as it is: medic speed, sharpshooter headshot bonus, berserker armor, etc.
I seldom ever see zerks in HoE. If I do, its usually a whole team of them and its a kiting game. Zerk just isn't that great of a perk in an actual good team, especially on hole-up maps.
People get bored. What else is there to discuss?
How about positive things that only affect people who wish to take them on? Mods. Instead of arguing and complaining on the forums about 'OP OP OP OP OPIDSAIHUFH OP OP', their time could be better spent learning how to make KF what they want it to be. You can't depend on TWI for everything (if much at all). You need to make it happen yourself and then hope for the best. Show actual proof of your 'balance' instead of just theorizing. Its great that you want to make it harder for people to play it, but show that such nerfs are actually acceptable and don't completely destroy the class.
It's subjective. Most people here think it's overpowered based on experience. C'est la vie.
Indeed it is subjective, I don't get why I care so much.
Well, you're right. Most people in this horrendous thread are probably sitting down when they watch the berserker finish the wave because they died during it. I, for one, always sit down when I play Killing Floor. It's just more comfortable.
Hurr. You know what I meant, address my actual point.
The "it's only OP because a skilled player is using it" argument doesn't work in this game because Killing Floor is easy. But then again, this game will be easy unless some colossal balance-patch comes along, so any and all of these threads are pretty pointless. See the reply to the section above.
When will people understand that Killing Floor is not easy? Killing Floor, like any other game on the marker (or...most) have a learning curve. That is to say, you must learn things about the game, its mechanics, etc, to advance and become better. If for some reason you're some demi-god that was able to start playing HoE on your first day of killing floor, by all means, trample all over me. I am under your mercy and godliness in the amazing powers you possess in killing floors.
Killing Floor is only 'easy' when you've learned the ropes and you've learned (and learned how to execute) proper strategies and tactics. Its 'easy' when you have a great group of friends that work as a team. However, realize that not everybody is as fortunate and as knowledgeable as you.
Rather than complain that the game is too easy for you, go back and help some of the lesser fortunate, help the people that do think KF is hard and stop wasting time on the forums that the game is too easy.