This is all a load of crap...there's plenty of stacking on both teams...I see enough russian stacking.
Tak said:Auto-balance would fix that problem though, by forcing players back over to the other team.
Lately, and on certain servers that shall remain nameless, I've been having the misfortune of loading a map, selecting Allies, taking my pick of guns, and spawning alone, against a full Axis team. Now, this is at the start of a new map on a full server, so teams are something like 8v8. However, the 8 Axis are all spawned, and the other 7 Allies have unselected classes.Phoenix-D said:Yeah, I was thinking of auto-select.
<--I'm with Stupid
The various excuses people make to stack the teams are 'great'.
Felix Ostheim said:This is all a load of crap...there's plenty of stacking on both teams...I see enough russian stacking.
Oberst Freitag said:good job bringing back an old thead
Shadowman said:I'm not completely convinced that it always makes much a difference (unless it's like 10 to 1) The team with more players doesn't always win.
Wish that was true. Not to mention times when numbers are even but 4-5 Allied never spawns.Oberst Freitag said:rarely will one team get a 4 person advantage...
Possibly because it's filled with the sort of people who want to try and balance the teams?Spade said:What I find funniest is that more often than not, heavily outnumbered Allied team wins.