AXIS and ALLIES default MGs wrong way around

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Siitosori

FNG / Fresh Meat
Feb 4, 2008
12
0
0
Oulu or Tampere
The machine gunner class axis side offers you DP-28 by default setting and in the other hand, allies side offers you MG-34 by default setting. I've reached the Veteran level which allows me to start with enemy machine gun, but the default setting is wrong for the team. Yesterday in a pcw I accidentally took DP-28 as a German (because of default) and I thouhgt I was a Russian. :eek: It ended up me yelling in VOIP to my mate that "Move out of the way cmon there was a german behind you!" . Well after 10 secend the Russian started walking towards me and shot me :confused: . He was the enemy and I was confused because of the wrong starting MG.
 

Keyser_Söze

FNG / Fresh Meat
Oct 27, 2008
159
109
0
When reaching veteran class the native weapons should be the default. I agree the player should have to make the decision to choose to spawn with the captured weapon. Or better yet, get rid of captured weapons entirely, winning them on the battlefield is much more gratifying.
 

hishnik

FNG / Fresh Meat
Oct 3, 2011
178
39
0
http://forums.tripwireinteractive.com/showthread.php?t=70282

It's a known problem, been here since BETA. But still, I think you should be able to select your "prefered weapons". It should be similar to how it was in BF:BC2, you pre-select your weapons, so you dont have to select them all the time...

It's super annoying to continue selecting your weapon that you have been using for last 32 levels :)
 

hishnik

FNG / Fresh Meat
Oct 3, 2011
178
39
0
Nothing should be like BC2 ever ever ever ever again. NEVER AGAIN

But yea some tweaks to stats and their rewards in general would be good.

Ability to save the weapon preference is pretty darn sweet, BC2 may have been a BF version of CoD, but that part they've done right