Awful voice acting. The only fault.

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Honelith

FNG / Fresh Meat
Oct 22, 2009
20
8
0
So, my brother has this game, and I sometimes give the game a shot, he claims it's a great game, and I somewhat agree. The variation of weapons and maps is good, some interesting game features, ambience and music is great and good sound effects too. But everytime a creature or player character speaks, it's like scraping your finger nails down a chalkboard. For instance the patriarch, I'm guessing he's supposed to be fearsome? Only problem is, when he spawns and does his grand entrance and screams "I'll show you no mercy RAWR!", it just sounds pitiful.

When you've grown used to the excellent voicing in TF2 and L4D, you never tire of hearing them over and over because they sound so good. In Killing Floor, I'm already wishing I can mute the creature and character voices.

Seems Tripwire are doing a respectable job releasing new updates, content and DLC for the game, but I think they should rework all of the voice acting in the game, it's just the worst thing I've ever heard, and is stopping me from purchasing the game, because it simply ruins immersion for me.
 

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
12,458
1,433
0
33
Falmouth UK
You can reduce the amount of the voices play or completely stop them, in the settings menu. And i wouldnt be surprised if they get some different voices in the long run as more people dont like it, and generally twi listens to concerns.

But generally you need to take things with a grain of salt, its so cheesy that it seriously becomes good. There are great oneliners in there as well. The patriarch nearly becomes cute <3
 

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dextronaut

FNG / Fresh Meat
Jun 26, 2009
2,435
128
0
Pacific Northwest
you get used to the voice acting. at first everyone was complaining about it then over time we really never heard any complaints again, so play the game and give it time.

the only voice that still annoys is the trader voice :p that i admit.
 

Katana

FNG / Fresh Meat
May 14, 2009
59
0
0
It's one of those types of voices you have to be able to make fun of to be funny.
YouTube - MIDIC
Someone also did a mod that replaces the soldier's rocket launcher sound with "DOSH!"
 

9_6

FNG / Fresh Meat
Sep 4, 2009
2,461
727
0
Think of it as a B-movie-game.
It is supposed to have trashy voiceovers.
 

omarfw

FNG / Fresh Meat
Jun 13, 2009
2,502
85
0
Here Be Dragons
www.last.fm
So, my brother has this game, and I sometimes give the game a shot, he claims it's a great game, and I somewhat agree. The variation of weapons and maps is good, some interesting game features, ambience and music is great and good sound effects too. But everytime a creature or player character speaks, it's like scraping your finger nails down a chalkboard. For instance the patriarch, I'm guessing he's supposed to be fearsome? Only problem is, when he spawns and does his grand entrance and screams "I'll show you no mercy RAWR!", it just sounds pitiful.

When you've grown used to the excellent voicing in TF2 and L4D, you never tire of hearing them over and over because they sound so good. In Killing Floor, I'm already wishing I can mute the creature and character voices.

Seems Tripwire are doing a respectable job releasing new updates, content and DLC for the game, but I think they should rework all of the voice acting in the game, it's just the worst thing I've ever heard, and is stopping me from purchasing the game, because it simply ruins immersion for me.

I agree it could sound better but it doesn't make me cringe or anything. And the british accents are agreeably corny and hard to take seriously but slowly you start to think that KF wouldn't be KF without them.
 

shadowwill

FNG / Fresh Meat
Jun 14, 2007
535
78
0
As much as i like the voice acting in KF, i think its actually too plain. I think we need variations for each character, and if thats too much work the voices need to be more serious as i think that the seriousness of the game and situation of the players is more serious than the voice acting if you know what i mean. Im not saying it needs to lose the humorous voice acting, but i think some serious voices need to be thrown in to make tense moments seem more ... well tense.
 

IceStorm

FNG / Fresh Meat
Oct 22, 2009
16
0
0
I like the voice acting, as like 9__6 said, due to the B-level movie feel it gives.

That said, I do wish there was different voice options. Having all 6 people in the game saying the same things in the same voice gets old fast.
 

Sgt Jigglebelly

FNG / Fresh Meat
May 15, 2009
203
3
0
i once thought like u, OP, but give it some time...

the voices grow on you and b4 long you'll say to yourself, 'i wouldn't have them any other way now'

seriously, you will
 

Man And A Half

FNG / Fresh Meat
Jun 8, 2009
201
1
0
I'd love to get some of these on a soundboard.

Whenever I kill a spy - "Damn, it's that invisible ***** again".
 

_COMRADe

FNG / Fresh Meat
Jul 22, 2009
98
5
0
I love the voice acting in this game. Screw the need for "tension,"- if the sight of two Husks in the distance offset by the fleshpound in your face doesn't tense you up, no amount of voice acting will help.

I've actually started referring to money as "dosh" in real life. My parents and friends were confused at first, but I think it's starting to catch on. xD