Kittenmittens Thanks for the information. Is there any information regarding the other requests? What you have listed there is a bunch of SDK-related requests. What's going on with the code-related requests? There's heaps of those that have been mentioned that are crucial for mods, not maps.
For example, are you considering adding more mutator hooks? I think these are incredibly important, since it's quite difficult to achieve anything interesting with a mutator alone. And most of the non-trivial mutators require overriding important classes like the player controller, preventing compatibility with other mods that do the same. I noticed you added some GameInfo hooks to some events, mainly for weekly support. Why not add mutator hooks to these events as well?
As I mentioned before, things like weapon recoil and spread should have both GameInfo and mutator hooks. I have already written code for this exact purpose. Why not ask me for it so you can copy it straight in with no effort required on your part? Honestly, these changes are trivial on your end, and a nightmare on ours.
For example, are you considering adding more mutator hooks? I think these are incredibly important, since it's quite difficult to achieve anything interesting with a mutator alone. And most of the non-trivial mutators require overriding important classes like the player controller, preventing compatibility with other mods that do the same. I noticed you added some GameInfo hooks to some events, mainly for weekly support. Why not add mutator hooks to these events as well?
As I mentioned before, things like weapon recoil and spread should have both GameInfo and mutator hooks. I have already written code for this exact purpose. Why not ask me for it so you can copy it straight in with no effort required on your part? Honestly, these changes are trivial on your end, and a nightmare on ours.
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