Any tutorials for creating sound mods?

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Lord Goregasm

FNG / Fresh Meat
May 19, 2009
6
0
0
Since the game came out, I've been looking for a mutator that will allow me to import my own sound effects, voices, etc... I have no idea what would go into making a mutator for sounds. Is there anything that I can be directed to for a sound mod?
 

UncleDrax

FNG / Fresh Meat
Oct 13, 2005
1,494
60
0
Florida, USA
www.endoftheworldfor.us
The basic workflow will be this, for example with weapons:


- Create your sounds and package them into a new package.
( http://wiki.beyondunreal.com/Legacy:Importing_Sounds )
- Write a mutator to replace the stock weapons with custom versions you create.. the actual code will primarily be to just override the sounds you want.
( http://wiki.beyondunreal.com/Legacy:UnrealScript_Lessons#Simple_mutators )

Comment re: your other thread.. The info is all out there.. unfortunately yes, it's not all in one concise Step-1-2-3 format for everything you want to do.. but it's there.

Remember that (almost) anything that applied to UT2k4 will apply to Killing Floor since they are both parented by the same game engine. And there is a TON of information out there for UT2k4.