I don't know why people are getting antsy about little things like this. All my favorite games, even the popular ones, have mediocre-bad reviews from one or two magazines listed on metacritic.
On top of that the maps aren't small and I haven't even played. Just from watching videos some of them look medium sized compared to RO1, and some still look large or even larger(Cept some tank maps, those were ridiculous, quit making them for RO and go play T-72 steel balkans or whatever.)
I just think too many new players pre-ordered with barley an idea of what Red Orchestra was, and are scared of what it will be. And a bunch of old players who are scared that it will turn out like COD. Like one player was upset about unlocks until he read that you wont be able to run around realism servers with a kar98k on russian side unless you pick it off the ground.
Another player was worried about the sounds not being in a native language for his team. Do you have any idea how big a pain of the *** it is to be screaming for machine gun ammo and have 5-10 teamates run past you? Just with this problem they made an awesome decision IMO, keep enemy voices so you still crap yourself when Germans are whispering giberish in the ruins next door, but understand your teamates so you know about that grenade.
Just watch the gameplay videos if your doubting it. The almost month old videos look awesome. Hell even the AI looks at least looks STALKER: Clear Skys competant.