An actual SNIPER perk?

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Pluberus

FNG / Fresh Meat
Sep 3, 2009
337
32
0
I don't like the M14s iron sights. x(

How about adding an actual scoped rifle? I don't want super zoom, just a scope like the xbow's on a rifle. No bullet penetration, just accuracy.

Or just post a scope on the Lar?
 
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Anubis_FB

FNG / Fresh Meat
Nov 3, 2009
223
14
0
39
Madera, CA
I like the some of the idea. getting rid of the pen is good. Really no reason you should kill everything in your LoS. Not going to lie, I use the Xbow because it does the basic needs of a sniper. Assasinat. If they took out the Xbow, gave it the old damage damage that the Xbow had on FP to hit them 2-4 times. I would be cool with that. Right now, I dont see them doing that since they are workin on other stuff.

Edit: Pistols are a life saver, you gotta keep the pistol damage.
 
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Nekomancer

FNG / Fresh Meat
Oct 23, 2009
458
22
0
Why a Sniper? Most of the time there is no use for scopes. That's why i like that the XBow only has a 2.50x zoom. More than enough in most cases. How would a Sniper work in a map like Biotics?
 

ANTHEM

FNG / Fresh Meat
Jul 3, 2009
175
4
0
Exactly.

Whether you like it or not, sniper rifles are for extremely long range shots.

There is, maybe 2% of the time, MAYBE, a chance where the specimen are even remotely far enough away to be shot with a sniper rifle effectively.

Stop asking for snipers, people..
 

Griever

FNG / Fresh Meat
Jun 16, 2009
419
2
0
Finland
Exactly.

Whether you like it or not, sniper rifles are for extremely long range shots.

There is, maybe 2% of the time, MAYBE, a chance where the specimen are even remotely far enough away to be shot with a sniper rifle effectively.

Stop asking for snipers, people..

this
 

robdude19

FNG / Fresh Meat
Sep 1, 2009
348
0
0
Exactly.

Whether you like it or not, sniper rifles are for extremely long range shots.

There is, maybe 2% of the time, MAYBE, a chance where the specimen are even remotely far enough away to be shot with a sniper rifle effectively.

Stop asking for snipers, people..

Agreed. Traditional snipers are only needed for long range (up to 1.5 miles), but in urban environments, sharpshooters are more than sufficient. Their guns require less scope zoom and accuracy. It's clear from the crosshair perk symbol that sharpshooters are the only "snipers" TWI wants to have in KF.
 
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Azukki

Grizzled Veteran
Jul 7, 2009
1,511
130
63
The scoped xbow fills the role more than enough in my opinion.
We don't need another perk for a slight variation of Sharp.
 

Pluberus

FNG / Fresh Meat
Sep 3, 2009
337
32
0
I didn't mean sniper per se. Just rifles with scopes like the magnification of the xbow.

Ok then, maybe I didn't mean a whole new sniper perk - I just want a simple rifle with a scope and I'll be happy.

;)
 

Nekomancer

FNG / Fresh Meat
Oct 23, 2009
458
22
0
How about a LAR with the XBow (BAD fingers, stop typing XBox *slap*) Scope? That should fill the role nicely and wouldn't change the balancing that much.
 

SPAMmer

FNG / Fresh Meat
Nov 12, 2009
6
0
0
At least increase the rate of fire with the Xbow or maybe add a new handgun. Sure, the handcannons are unreasonably powerful, but you've got 16 shots and then your on your own until you reload. Unless you've got a commando buddy close by. A good Support specialist could help and a medic would keep you breathing for a while. This game was obviously meant for multiplayer, you need your team-mates (Unless your on beginner, and after you've played a bit on normal) or you'll die on round one, two ,or three. When you look at it, all of the perks are basically useless on their own. They only truly help with friends. Here are the roles:

The sharpshooter kneels between two buddies, taking out the opposistion from a long(er than usual) range. The Support Specialist is back-up, being unbelievably overpowering. The commando Keeps everything in line. Demolitions tries to stop the opposistion before they become visible. The medic (look, if you cant figure out this guys role on your own, throw your computer out the window). and The beserker basically sacrifices himself every round. he's in the front, mowing down enemies with the chainsaw.

Those are the roles, playing alone is stupid. And so is an actual sniper rifle. Just make a new handgun with a bigger clip and a little extra pow than the normal pistol, or increase the rate of fire just ever so damn slightly with the Xbow, it'll be perfect.
 

infernodrag2

FNG / Fresh Meat
Oct 25, 2009
24
0
0
lol the class is called sharpshooter not noobs with iron sites aiming like every1 else XD i believe that perhaps they should add something to the sharpshooters Lvl buffs that would make it so they had the Xbow zoom in kind of thing on the Rifle and the Tier 3 SS weapon as perhaps a L4+ SS
 

Ihmhi

FNG / Fresh Meat
Jul 7, 2009
401
6
0
36
www.asseater.org
A night vision scope on a halfway decent Sniper rifle would be nice.

Support gets flashlight on its primary weapon, Firebug makes its own light... would be an easy way to give Marksmen light. (Alt-fire would turn it on or off.)
 

Bio666

FNG / Fresh Meat
Jun 10, 2009
788
2
0
A night vision scope on a halfway decent Sniper rifle would be nice.

Support gets flashlight on its primary weapon, Firebug makes its own light... would be an easy way to give Marksmen light. (Alt-fire would turn it on or off.)

You already got the 9mm.

Look, how about the rest perks?

Edit: this is no halo