[IpDrv.HTTPDownload]
RedirectToURL=[URL]http://mywebserver/path/to/folder/[/URL]
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[IpDrv.TcpNetDriver]
AllowDownloads=True
MaxDownloadSize=0
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
I have not tried it on the Killing Floor, but since most is the same as UT.
Code:[IpDrv.HTTPDownload] RedirectToURL=[URL]http://mywebserver/path/to/folder/[/URL] ProxyServerHost= ProxyServerPort=3128 UseCompression=True [IpDrv.TcpNetDriver] AllowDownloads=True MaxDownloadSize=0 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload
Well you know with Unreal games all files to be donwloaded from remote host always go in the same directory??
Have you tried using a compression utility??
Download UZTool 1.1.0 (313 ko - for Windows)
I compress all my files even the default ones and put them in one directory!
You do not put it in the same structure as the actual game or mod folder is!
Whenever you use UT games all files on fast downloader go in one directory!
Anyways I belive that was you problem!