am i blind, is there anything wrong (redirection)

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CoZmicShReddeR

FNG / Fresh Meat
Mar 13, 2009
16
0
1
54
MI, USA.
www.cozworld.com
Are the downloads redirected off a website hosting like linux?

If so might have to add the mime type to cpanel

Mime Type
application/ut2004-uz2-rom
Extension(s)
uz2 .uz2 rom .rom

For apache on a dedicated machine I use this

Like for instance I am using Xampp on my dedicated box
C:\xampp\apache\conf\mime.types
Just add a line
application/ut2004-uz2-rom uz2 .uz2 rom .rom

Then restart apache

I know if you are using IIS you can loop it back to the game folder just change a web folder and have it link to a folder anywhere on your system but I have't tried it yet.
 

dimitrifrom31

FNG / Fresh Meat
May 14, 2009
181
1
0
Using iis and the MIME types are added already

edit : forgot to say I also tried with linux and even on my private 1and1 webspace, didnt help so i guess the problem is not coming from the website but from the game server/ settings.
 
Last edited:

ZX_Kris

FNG / Fresh Meat
May 18, 2009
4
0
0
www.ziruxgaming.com
I have not tried it on the Killing Floor, but since most is the same as UT.
Code:
[IpDrv.HTTPDownload]
RedirectToURL=[URL]http://mywebserver/path/to/folder/[/URL]
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
 
[IpDrv.TcpNetDriver]
AllowDownloads=True
MaxDownloadSize=0
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
 

dimitrifrom31

FNG / Fresh Meat
May 14, 2009
181
1
0
I have not tried it on the Killing Floor, but since most is the same as UT.
Code:
[IpDrv.HTTPDownload]
RedirectToURL=[URL]http://mywebserver/path/to/folder/[/URL]
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
 
[IpDrv.TcpNetDriver]
AllowDownloads=True
MaxDownloadSize=0
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

ye but doesnt seem to be working, be the compression set to true or false with uz2 and rom.
 

FeuerSturm

FNG / Fresh Meat
May 14, 2009
98
1
0
Germany
www.thewtf.net
when using an ip instead of a domain I'd try to add the webserver port,
maybe that fixes your issue, but on the other hand you already tried it with your personal webspace.

All I can say that it's working flawless for me.
 

CoZmicShReddeR

FNG / Fresh Meat
Mar 13, 2009
16
0
1
54
MI, USA.
www.cozworld.com
Well you know with Unreal games all files to be donwloaded from remote host always go in the same directory??

Have you tried using a compression utility??

Download UZTool 1.1.0 (313 ko - for Windows)


I compress all my files even the default ones and put them in one directory!

You do not put it in the same structure as the actual game or mod folder is!

Whenever you use UT games all files on fast downloader go in one directory!

Anyways I belive that was you problem!
 

dimitrifrom31

FNG / Fresh Meat
May 14, 2009
181
1
0
Well you know with Unreal games all files to be donwloaded from remote host always go in the same directory??

Have you tried using a compression utility??

Download UZTool 1.1.0 (313 ko - for Windows)


I compress all my files even the default ones and put them in one directory!

You do not put it in the same structure as the actual game or mod folder is!

Whenever you use UT games all files on fast downloader go in one directory!

Anyways I belive that was you problem!

I know and I tried with both compressed and uncompressed. keeps downloading from the game server in slow mode.
I even tried with the structure respected just in case. didnt work either (no surprise tho).

thx for trying. I ll do another tests today.
 

dimitrifrom31

FNG / Fresh Meat
May 14, 2009
181
1
0
Issue fixed, actually it was coming from some custom maps ported from the mod to the game.
For some reason they were first downloading fast then downloading again (2 downloads in a row) in slow mode.
Removed those maps, used another ones and it was working so I assume its in fact a game bug or a bug in file conversion.

Thx to every1 who tried to help.
 

CoZmicShReddeR

FNG / Fresh Meat
Mar 13, 2009
16
0
1
54
MI, USA.
www.cozworld.com
Oh yeah I think the maps have to end in .rom not .ROM

Also too music files will not auto download and I guess system files that end in .u will not download correctly as well...

I would like to see mappers stick to making maps that will totally download in game rather then trying to make epic maps that require people to download them outside the game...