what about a matinee scene that occurs on map start and is disabled say when players take a few steps and set off another trigger.
I'm just looking at some great tutes on it now:
YouTube - UnrealEd 3.0 Matinee Intro
only problem is my SDK is doing the "controls in popup window disappearing" act, can't seem to shake it off. Anyone can help me with that? In this case I can't see the matinee controls, but its the same if I try to view Surface Properties, etc.
[edit] Well my fix was to do my work on a different computer lol. Matinee scene is coming along great. I reckon you could do this at the start of the map not only to show a different angle, but if you wanted to spend say, half a day working on it - you could have a nice video that does a walkthrough of your whole map. It would have to be quick though coz you probably cant stop it once you've started it, and you wouldn't want players having too wait a long time before starting the map lest they get pawned half way through the cutscene