AK vs Scar?

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Rainydaykid

FNG / Fresh Meat
Jan 25, 2010
1,010
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TN
Or you could just use the AK and have 35 bullets left over instead of 23. The Ak also has a quicker reload too if I'm not mistaken.

AK is definitely faster. The slow reload was one reason I didn't use the SCAR much, even before the update.
 

outofrealman

FNG / Fresh Meat
Oct 29, 2009
1,848
336
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If the ak dont even exist in the game, the SCAR is fine. But it HAPPEN to be in the game and that will make the SCAR crab.


Guys, please dont just consider things at one angle, you need to consider the whole game.
 

Leliel

FNG / Fresh Meat
Jul 21, 2009
14
0
0
Haven't touched Commando since the patch.

The pre-nerf Commando was worse at killing Scrakes/FPs than it was at any other specimens.
The pre-nerf Commando was already among the worst perks at killing Scrakes/FPs.

When I played Commando, I never wasted SCAR ammo on the big guys except if they got into my face without someone else dropping them for me. I did my job--sweeping the trash--and you still need to fall back on the AK towards the end of Long Suicidal waves even if you're not peeing in the big guys' faces, so to speak.

Yet the nerf was because Commando was "too good" at killing them? Mostly-useless versus the big guys was apparently not useless enough! >:l
 

Salad Snake

FNG / Fresh Meat
Aug 2, 2010
875
148
0
33
Honolulu, Hawaii
Why does the SCAR need to be considerably more powerful?

It does the Commando's job perfectly.

It's fine.

Except the AK is much cheaper and also does the job perfectly. There is no reason to use the Scar, it take roughly the same amount of bullets as the AK to kill most enemies, it has less bullets, AND has a longer reload. It has a red-dot, but so what? AK's ironsights aren't that bad.

Commando now basically has 2 main weapons and a joke weapon. The Scar is barely worth taking over AK if you're doing your proper job, and definitely not for that price.
 
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Crusher

FNG / Fresh Meat
Nov 22, 2005
2,400
376
0
35
Belgium
I use the Scar when I have to reload my AK but for the moment it's impossible because specimen are attacking me.
 

Pluberus

FNG / Fresh Meat
Sep 3, 2009
337
32
0
Why does the SCAR need to be considerably more powerful?

It does the Commando's job perfectly.

It's fine.

Again. It does NOT need to be more powerful. I don't know how to make that any clearer.

The AK does nearly the same as the Scar, for a much cheaper price. What then is the Scar's role?
 

outofrealman

FNG / Fresh Meat
Oct 29, 2009
1,848
336
0
Before the beta, axe and machete is totally useless because of the katana. Berserkers did their job even better than v.1015. Why we need a change? Why we also buff LAW and hand nades?

BECAUSE we dont want any thing useless in the game.

How can I make things even simpler for you to understand? Ak is T2 and SCAR is T3, T3 weapons needs to be BETTER than T2 weapons in some ways to worth their price and give reason for people to use it. AA12 has much higher dps and more ammo than shotgun and huntty, M14 have more ammo than LAR and M14 is semi-auto and LAR is not.

Ak beat SCAR in price and clip size, if you need dps, you basiclly empty one clip to enermy. As a commando, one clip ak do 2498 dmg while SCAR do 2175. Meanwhile, they kill small to medium size of enermy using same among of ammo. In which way the SCAR worth $2500 and T3?

If people can win games using machete, do we need to nerf katana and axe on par to the machete?
 

HawkActual

FNG / Fresh Meat
Oct 29, 2010
74
9
0
Haven't touched Commando since the patch.

The pre-nerf Commando was worse at killing Scrakes/FPs than it was at any other specimens.
The pre-nerf Commando was already among the worst perks at killing Scrakes/FPs.

When I played Commando, I never wasted SCAR ammo on the big guys except if they got into my face without someone else dropping them for me. I did my job--sweeping the trash--and you still need to fall back on the AK towards the end of Long Suicidal waves even if you're not peeing in the big guys' faces, so to speak.

Yet the nerf was because Commando was "too good" at killing them? Mostly-useless versus the big guys was apparently not useless enough! >:l


I agree.

I don't even touch the Scar any more. And Commando's golden days are pretty much over with.

It's 25 rounds in a clip for weaksauce stopping power. Last I checked, crawlers don't go down any more with a single Level 6 Commando bodyshot.

A bullpup combined with an AK47 would be a much more effective damage dealer if we're talking straight headshots constantly imho.

Not sure what to say except that I'm thoroughly disappointed in the Commando once more.

Scar isn't worth the money and effort. Reload time will get your *** killed in Suicidal.
 

Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,059
881
0
Sheffield, England
Ak beat SCAR in price and clip size, if you need dps, you basiclly empty one clip to enermy. As a commando, one clip ak do 2498 dmg while SCAR do 2175. Meanwhile, they kill small to medium size of enermy using same among of ammo. In which way the SCAR worth $2500 and T3?

In fairness you can unload the Scars damage in 2.4 seconds whereas the AK takes 3.92 seconds.

But I do agree the Scar should be slightly buffed. Its at 58 now, was at 85 before. I think 68 would be a good compromise. You would be able to 1 shot crawlers in Hard again, and the clip on the Scar would out damage the Ak again at 2550 over 2.4 seconds.

The commando stays in his role without venturing far into Support and SS territory, while finding it easier to actually fulfill that role effectively.
 

NitroBullet

FNG / Fresh Meat
Jul 4, 2009
191
44
0
Hell no to rebuff. Comfortable middle at most. Max damage should be about 65, but definately no higher than 70. Commando is good at doing his job, and his job isn't to take out the big boys, its to take out the stuff following in behind them.

Harder =/= less useful.

That's the stupidest logic ever. Balance is every class being able to take out any zed, whether Fleshpound or Scrake. Right now Commando can barely take out a Hard Fleshpound, so imagine a Suicidal Fleshpound.

Boy, I bet you were in favor of the Jim Crow laws...

So can we all please stop with the stupid "roles" crap? This isn't TF2. If one class is the best suitable role for taking out Fleshpound or Scrake, then that class is OP. This is why they are nerfing Sharpshooter!

Either make all classes be able to take out Fleshpound or Scrake around the same "time for kill", or complain about imbalance for every next patch.
 
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Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,059
881
0
Sheffield, England
That's the stupidest logic ever. Balance is every class being able to take out any zed, whether Fleshpound or Scrake. Right now Commando can barely take out a Hard Fleshpound, so imagine a Suicidal Fleshpound.

Boy, I bet you were in favor of the Jim Crow laws...

So can we all please stop with the stupid "roles" crap? This isn't TF2. If one class is the best suitable role for taking out Fleshpound or Scrake, then that class is OP. This is why they are nerfing Sharpshooter!

Either make all classes be able to take out Fleshpound or Scrake around the same "time for kill", or complain about imbalance for every next patch.

OK tell you what, lets go with the "in" thing and go with the 12 year old Call Of Duty friendly style. Why have weaknesses when you can have nothing but strenghts right? Run round a corner spraying an LMG blindly and getting 8 kills on luck alone, thats what real gaming is right? Screw that sense of accomplishment of actually beating the game with any actual ability and dedication. Lets take every wanky, overpowered, lame arse, skillless, noob loving, pile of retarded crap we can find and shove it all into 1 super class.

In fact lets just take perks out of the game period since thats obviously what you want. Make 1 Uber class that gets Medics Healing, Berserker Melee, Sharpshooter Headshots, Commando Vision, Support Weight, Firebug Fire Resistance, Demo Explosive Resitance and discount for every weapon in the game.

I posted something about gaming the other day and I think it fits in very nicely here, so I'll post it again.

Games that pose a real challenge that are more rewarding than frustrating are the most memorable games out there. Look at how hard the original Sonic and Mario games were. A hell of alot harder than their modern equivelants, and people remember them over 20 years after they were brought out.

Thats what makes Killing Floor great, you can't just walk into it day 1 and own the field. Its fallen away from that recently but the Beta is bringing that factor back. People have died alot learning all the different perks, what they are good at, what they are weak against, how and when to strike to maximise their effectiveness with minimal risk. Thats why people love the game. If you can't appreciate that then you don't have a right to call yourself a gamer.

Us real gamers have sacrificed our social lives and pretty much become outcasts for our love of real games, KF shouldn't be screwed up by auto aiming, wii bowling, madden rostering, P90, stun grenade noobcakes.

Perks give weaknesses for the player to overcome, and no perk is perfect on the field. As VGCats once said "We memorised the Ultra Combos, We wrote down pages of passwords, We defeated the Robotmasters, knocked out Tyson and saved the God damned Princess!"

It would be a crime against humanity to keep KF as easy as it is. With all the main stream crap out there right now we really need a game that requires some bloody balls to win.

I apologise if I have overreacted to your point of view, but that is exactly the kind of idiotic mass market crap I have to put up with every day at work talking to Joe Public about games, and while I'm on a leash when selling games, here I am not going to pull any punches.
 
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Rainydaykid

FNG / Fresh Meat
Jan 25, 2010
1,010
203
0
TN
OK tell you what, lets go with the "in" thing and go with the 12 year old Call Of Duty friendly style. Why have weaknesses when you can have nothing but strenghts right? Run round a corner spraying an LMG blindly and getting 8 kills on luck alone, thats what real gaming is right? Screw that sense of accomplishment of actually beating the game with any actual ability and dedication. Lets take every wanky, overpowered, lame arse, skillless, noob loving, pile of retarded crap we can find and shove it all into 1 super class.

In fact lets just take perks out of the game period since thats obviously what you want. Make 1 Uber class that gets Medics Healing, Berserker Melee, Sharpshooter Headshots, Commando Vision, Support Weight, Firebug Fire Resistance, Demo Explosive Resitance and discount for every weapon in the game.

I posted something about gaming the other day and I think it fits in very nicely here, so I'll post it again.

Games that pose a real challenge that are more rewarding than frustrating are the most memorable games out there. Look at how hard the original Sonic and Mario games were. A hell of alot harder than their modern equivelants, and people remember them over 20 years after they were brought out.

Thats what makes Killing Floor great, you can't just walk into it day 1 and own the field. Its fallen away from that recently but the Beta is bringing that factor back. People have died alot learning all the different perks, what they are good at, what they are weak against, how and when to strike to maximise their effectiveness with minimal risk. Thats why people love the game. If you can't appreciate that then you don't have a right to call yourself a gamer.

Us real gamers have sacrificed our social lives and pretty much become outcasts for our love of real games, KF shouldn't be screwed up by auto aiming, wii bowling, madden rostering, P90, stun grenade noobcakes.

Perks give weaknesses for the player to overcome, and no perk is perfect on the field. As VGCats once said "We memorised the Ultra Combos, We wrote down pages of passwords, We defeated the Robotmasters, knocked out Tyson and saved the God damned Princess!"

It would be a crime against humanity to keep KF as easy as it is. With all the main stream crap out there right now we really need a game that requires some bloody balls to win.

I apologise if I have overreacted to your point of view, but that is exactly the kind of idiotic mass market crap I have to put up with every day at work talking to Joe Public about games, and while I'm on a leash when selling games, here I am not going to pull any punches.

Exactly. This is one reason STALKER wasn't incredibly popular, and why I loved it. I don't know many other people who beat that game on master with the starting Makarov. I have been playing FPS games for 18 years, online for 15. Games used to be a lot harder.

I remember when people considered gaming to be a fringe thing. I remember building a 486 to play Wolf 3d. Now that people are realizing that gaming is actually a sport, and being a badass gamer is basically like being Michael Jordan, people are coming around.

The bad news is, games are dumbed down for the lowest common denominator.
 
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CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
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VIC
Honestly, the P90 is a pretty good gun, for what it is.

It's a shame it was tainted by CoD.
 

Salad Snake

FNG / Fresh Meat
Aug 2, 2010
875
148
0
33
Honolulu, Hawaii
Us real gamers have sacrificed our social lives and pretty much become outcasts for our love of real games, KF shouldn't be screwed up by auto aiming, wii bowling, madden rostering, P90, stun grenade noobcakes.

I apologise if I have overreacted to your point of view, but that is exactly the kind of idiotic mass market crap I have to put up with every day at work talking to Joe Public about games, and while I'm on a leash when selling games, here I am not going to pull any punches.

While I agree with a lot of your view, I'm pretty sure it's doable to have a social life and be a gamer. I mean, just look at your average Starcraft players in your local internet cafe. Hipsters (at least here). ;)

Also, gaming is "cool" now. Which I like, except when I have to argue with console tards (mostly Xbawxers). I'm tempted to buy an Xbox, hook up a keyboard adapter, and own the field (and I wouldn't even consider myself an above-average or hardcore PC gamer by any means). The only thing that stops me is the money wasted, and the fact that I don't know how reliable those adapters are.


Btw, I love the P90. It's disappointing that it (and the Scar!) had to be in CoD.
 
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Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,059
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Sheffield, England
IMO the problem is exactly that gaming is "cool". As I say I work in retail selling games. I've seen every release on every format for over 2 years, and let me tell you, great games don't sell anywhere near as well as mediocre games.

When is the last time you played a truly great game? They are few and far between. For me the latest games I really enjoyed was Killing Floor and then Battlefield BC 2. That was over a good year apart. And even speaking of Battlefield Bad Company 2. It did alright, but was still trounced by CoD, despite being the vastly superior game.

That indicative of itself isn't a major problem, but in my position you start looking across all the gmaes that are coming out and they are all tainted by this lack luster half assed casual gamer brush. After all, why make a great game when OK sells better?

Tripwire thankfully are real gamers themselves and are one of the few companies who still focus on actually making something truly special.

The P90 I've hated in every game I've ever played... only because it is a really good gun. Its just easy mode in every game I've ever seen. Its like gaming's M14, its so easy professional players don't use it cause it feels cheap. So I agree its a great weapon... and thats exactly the reason why not to use it :)

Incidently on a side note Red Orchestra HoS looks pretty damned sick. I was listening to Ramm in their interview trailer... and I swear I've never seen so much dedication and passion go into the making of a game. Even though WW2 shooters aren't really my bag... I think I might have to buy it. I was just listening to the features Ramm was reeling off and going "*~@# me that $^%*'s just *~@#ing awesome!". I couldn't stop swearing and dancing for 10 minutes ;P

What can I say, its heart warming to finally see a real game coming out. It just looks breathtaking, so even if you aren't a WW2 fan yourself, buy it, its gonna rock :)
 
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