AK-47Mut

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chris1701

FNG / Fresh Meat
Jun 18, 2009
57
0
0
Hello everyone, I have implemented a weapon from one of the original u2k4 packs. Its a slow firing machine pistol with a silencer. I was looking through some stuff looking for a solution to the problem i have with the sniper scope and i came across this weapon pack. It only took me about an hour to put this together so the other two weapons will be released over the next few days.

Sorrow i did fix the custom sound so the sniper rifle will have your sound when finished.

There may be small problems with the machinepistol as i didn't double check it and it dosn't have an aim mode but it's still a nice break from the original weapons.

Anyway enjoy: [URL="http://www.megaupload.com/?d=33BQQWAW"][URL]http://www.megaupload.com/?d=33BQQWAW[/URL][/URL]
[URL="http://www.usaupload.net/d/sclzjcmfpl8"][URL]http://www.usaupload.net/d/sclzjcmfpl8[/URL][/URL]


Thanks for your smg with slience and sniper mod, I fixed the problem, it is textures instead of texutres ROFL

BTW: the damage of SMG is not very good.but I understand because of the slience thing cause damage reduction...
the pace of shooting is not very fast (I don't know about all weapons but the pace of SMG seems slower than bullpup (It kinda like on semi-firing mode)...and the damage is lesser than bullpup...)
 
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strykerRIPWare

FNG / Fresh Meat
May 20, 2009
35
1
0
Hey all, as you might have noticed there is a custom map competition going on right now.

I will be entering this as i have the knowledge to make a great map(and am in desperate need of a new graphics card) so the weapon pack will be put on hold for a bit but will still be released as soon as it is completed.

I have also been asked to make an RO weapons pack which we probably be done first as all the hard work has already been done by tripwire and implementing is relatively easy.

The only problem with this is that i don't have access to the RO files yet but after i get a hold of them you can expect a release in about a week.

Thanks again for the positive comments and all of those that unknowingly participated in the beta.
 

Crisis

FNG / Fresh Meat
Jun 24, 2009
3
0
0
Hey, I've just tried out both the Sorrow Sniper and the Machine Pistol and I think they're both great. I've posted a video of me using these weapons on youtube, giving credit to you two, (strykerRIPWare and The_Sorrow) for the sniper, and you, (strykerRIPWare) for the machine pistol. Here's the link to the video:

YouTube - HD - Killing Floor - SNIPER RIFLE and MACHINE GUN Mutator!

PS: Did you release the AK-47 Mutator Yet?
 
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pyrosain

FNG / Fresh Meat
May 17, 2009
6
0
0
i tried the sniper mutator and i had a few problems one was no scope appeared only a zoomed in screen is this normal am i doing somethign wrong also ther was no auto reload u had to click r each time please reply if these are things im doing wrong or if they are bugs thanks :)
 

The_Sorrow

FNG / Fresh Meat
Jun 2, 2009
806
138
0
26
Australia
yeah it is still being fixed same with custom sounds but they'll have to be put on hold for a while because I am also making a couple of maps.

Map 1=*Smelly Sewer or I could call it ally way because it has an ally way or biotic headquarters as it has a Biotics lab downstairs or I could try to put all of them together to make one meaning.

Map 2=*Porno Theater all I need is to finish learning animated textures to put in a porno XD!!!!

& Crisis I think that the video is "AWESOME!!!!"Great work. I would like to know if you recorded it with the console though I mean the game because I want to know how because when I record it with a camera it looks ****!
 

The_Sorrow

FNG / Fresh Meat
Jun 2, 2009
806
138
0
26
Australia
& I don't really map much I am pretty good with the editor though but I want to see peoples responses on if I should try to make a map which has all of the maps put together or if someone else could because that would be pretty cool I reckon ;)

but it would take an EXTREMELY LONG TIME!!! for Me to connect Happy Hour Manor Biotics Gothic Farm My maps & alot of others would take me about 8Months. "SLOW! & Busy that would be about 4hrs work each day"
 

strykerRIPWare

FNG / Fresh Meat
May 20, 2009
35
1
0
Thanks for the video clip it's very helpful for those that don't read the past posts where i explained all the problems with the current mutators.

PS: Did you release the AK-47 Mutator Yet?
Sorry not yet, i am trying to finish my map for the contest at the moment so it could take awhile.
 

mamoo

FNG / Fresh Meat
Jun 19, 2009
2,465
542
0
29
East Sussex, England
Shouldn't the AK-47 be heavier

Shouldn't the AK-47 be heavier

In the picture you have an AK-47 out and you are only using 7 blocks, the Ak should be at least 8 blocks.
 

Crisis

FNG / Fresh Meat
Jun 24, 2009
3
0
0
yeah it is still being fixed same with custom sounds but they'll have to be put on hold for a while because I am also making a couple of maps.

Map 1=*Smelly Sewer or I could call it ally way because it has an ally way or biotic headquarters as it has a Biotics lab downstairs or I could try to put all of them together to make one meaning.

Map 2=*Porno Theater all I need is to finish learning animated textures to put in a porno XD!!!!

& Crisis I think that the video is "AWESOME!!!!"Great work. I would like to know if you recorded it with the console though I mean the game because I want to know how because when I record it with a camera it looks ****!

Thanks man, im using the program "FRAPS" to record the gameply, google it.
 

Z3RO

FNG / Fresh Meat
Jul 16, 2009
181
93
0
Great work, If only I knew how to compile and create mutators, I modeled a Mossberg 590 awhile back and have textures for it :(
 

The_Sorrow

FNG / Fresh Meat
Jun 2, 2009
806
138
0
26
Australia
Negative, couldn't you just use the default shotgun animations?
dunno probably could it sounds very possible send it if you can & I'll see if I can give it a really good animation but I've had trouble animating with Maya lately so I'll see what I can do if you send it
 

Zetsumei

FNG / Fresh Meat
Nov 22, 2005
12,458
1,433
0
33
Falmouth UK
Btw tripwire afaik allows the use of transporting RO stuff to KF.

There are some nice weapons in there that could be used. a mosin nagant/mauser k98 both with and without sniper scope. Mg34, Mg42, DP28 machine guns. PPSH, PPS, PPD, Stg44, MP40, MP41 submachineguns. P38, P08, TT33 pistols. G41, G43, SVT semi automatic rifles (G43 & SVT with scoped version as well).

Some of those weapons could work really well in a game like KF.
 

dextronaut

FNG / Fresh Meat
Jun 26, 2009
2,435
128
0
Pacific Northwest
Btw tripwire afaik allows the use of transporting RO stuff to KF.

There are some nice weapons in there that could be used. a mosin nagant/mauser k98 both with and without sniper scope. Mg34, Mg42, DP28 machine guns. PPSH, PPS, PPD, Stg44, MP40, MP41 submachineguns. P38, P08, TT33 pistols. G41, G43, SVT semi automatic rifles (G43 & SVT with scoped version as well).

Some of those weapons could work really well in a game like KF.

man thats my dream right there, a PPSH, a STG44, and the SVT40, would be awesome!
 

Z3RO

FNG / Fresh Meat
Jul 16, 2009
181
93
0
dunno probably could it sounds very possible send it if you can & I'll see if I can give it a really good animation but I've had trouble animating with Maya lately so I'll see what I can do if you send it

I pmed you the download link. Here's a render of the model and the credits.
Model: Z3RO
UV Maps and tweaks: RedRogueXIII
Textures: Sargent Bash



39473.jpg
 

The_Sorrow

FNG / Fresh Meat
Jun 2, 2009
806
138
0
26
Australia
I agree I think all the rifles and things like that would be good for older looking maps like Manor ;P

& Z3RO the weapon looks great same with the texturing

I couldn't put up pictures of My SMG that I'm making but I'll put a download link up so you can check them out but both the hands & weapon aren't finished so you'll see problems like the sight,hands etc

the only problem is that I have the hands from Stalker not KF because That's all I got plus the SMG was going into Stalker anyway.

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