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What you've got done is a good start to shaping the weapons Y (length) and Z (hight) axis. the X (width) axis is what take alot of planning. Try to think of it as layers with the barrel as the center one that the rest are built on. Start with a cylinder remove one of the round faces extrude the edges from there along the x and z axis and turn the extrusions into a square along thoughs axis. From there you can extrude the squared edges along the
y and start to shape the model like you already have.
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