1) There is known FPS issue that makes larger game unplayable, but I'm pretty confident TW will work this out.
2) Is pretty much the Tank AI related.
a) If I'm driving a tank I really don't want my AI gunner turning my turret 180 degrees away. It's pretty annoying and I wish there was a easy way to stop it. (Also why does my tank keep going if I go from commander to driver but if I go driver to commander it stops?)
b) The tank machine gunner AI is way too OP at the moment. It's like death ray lazers mowing down everything in it's path. As a player on the ground if you even take a peak over a wall or out a window you are likely to get head shot.
Added to this, the player driving the tank gets credit for all these free kills. I dunno about stats but it's kind of annoying to see some guy raking up 20 or 30 kills in a round simply because he sat in a tank and let the AI machine gunner mow everything down.
3) Artillery seems to have a special trigger. If your name is crockett then you have about 99.9% chance of dying while the guy next to you walks around in the open and doesn't.
Seriously, It doesn't matter, I can be prone in a trench, inside a building, anywhere and if arti hits I will almost certainly die. Meanwhile the guy standing up in the same trench or looking out the window in the same building "ALWAYS" lives.
IMO the maps for the most part, are too small for the arti barrages we have. You can pretty much wipe any attacking team off the map, (unless 1 guy is standing next to me because he will always live) at an objective because it lasts too long and is too powerful for the smaller map sizes.
I think there needs to be a longer time limit between usage of Artillery barrages or they need to be greatly reduced in duration.
Overall those are my basic gripes.. (other than far too many machine guns and people camping non stop while lock down is about to cost us a loss)
2) Is pretty much the Tank AI related.
a) If I'm driving a tank I really don't want my AI gunner turning my turret 180 degrees away. It's pretty annoying and I wish there was a easy way to stop it. (Also why does my tank keep going if I go from commander to driver but if I go driver to commander it stops?)
b) The tank machine gunner AI is way too OP at the moment. It's like death ray lazers mowing down everything in it's path. As a player on the ground if you even take a peak over a wall or out a window you are likely to get head shot.
Added to this, the player driving the tank gets credit for all these free kills. I dunno about stats but it's kind of annoying to see some guy raking up 20 or 30 kills in a round simply because he sat in a tank and let the AI machine gunner mow everything down.
3) Artillery seems to have a special trigger. If your name is crockett then you have about 99.9% chance of dying while the guy next to you walks around in the open and doesn't.
Seriously, It doesn't matter, I can be prone in a trench, inside a building, anywhere and if arti hits I will almost certainly die. Meanwhile the guy standing up in the same trench or looking out the window in the same building "ALWAYS" lives.
IMO the maps for the most part, are too small for the arti barrages we have. You can pretty much wipe any attacking team off the map, (unless 1 guy is standing next to me because he will always live) at an objective because it lasts too long and is too powerful for the smaller map sizes.
I think there needs to be a longer time limit between usage of Artillery barrages or they need to be greatly reduced in duration.
Overall those are my basic gripes.. (other than far too many machine guns and people camping non stop while lock down is about to cost us a loss)
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