I don't know about you guys, but i feel the medic perk needs more weapons. Yes, the medic is supposed to be healing and not killing, but 1 perk specific weapon is not enough. The MP7M is just not doing the job. Yes, you can buy a lever action or a crossbow but the main reason to get the MP7M is for the healing darts. So therefore, it is my belief that the Medic should receive two other Healing Modified SMGs. This gives the class a little more variety and will allow players to better select weapons suited to their play style.
Tier 1
MP7M
-Low Weight - 3 blocks
-Low Power
-High Rate of Fire (ROF from now on.)
-Healing Darts
-Low price (with medic perk 450-100)
-Short Range
Tier 2
HK MP5M
-Low Weight - 4 blocks
-Medium Low Power - Equivalent to 9mm pistol
-Medium ROF (800 rounds per minute as opposed to the MP7M's 950 rounds per minute)
-Healing Darts
-Medium Low Price (with medic perk 750-450)
-Short - Medium Range
Tier 3
HK UMP
-Medium Weight - 6 blocks
-Medium Power ~ AK47 power
-Medium ROF ~ AA12 ROF
-Healing Darts
-Medium Price (with medic perk 1100-800)
-Short - Medium Range.
Now I realize if you just look at each weapon individually you're gonna dismiss them for basically being more commando weapons. However, the fact that these are better suited for short range than the assault rifles, and also have the capability to heal, make them well suited for the medic perk.
Tier 1
MP7M
-Low Weight - 3 blocks
-Low Power
-High Rate of Fire (ROF from now on.)
-Healing Darts
-Low price (with medic perk 450-100)
-Short Range
Tier 2
HK MP5M
-Low Weight - 4 blocks
-Medium Low Power - Equivalent to 9mm pistol
-Medium ROF (800 rounds per minute as opposed to the MP7M's 950 rounds per minute)
-Healing Darts
-Medium Low Price (with medic perk 750-450)
-Short - Medium Range
Tier 3
HK UMP
-Medium Weight - 6 blocks
-Medium Power ~ AK47 power
-Medium ROF ~ AA12 ROF
-Healing Darts
-Medium Price (with medic perk 1100-800)
-Short - Medium Range.
Now I realize if you just look at each weapon individually you're gonna dismiss them for basically being more commando weapons. However, the fact that these are better suited for short range than the assault rifles, and also have the capability to heal, make them well suited for the medic perk.