Adding bots

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7-CLOWN-7

Active member
Jan 20, 2007
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The batch file is your startup parameters. Whatever is in the batch file is what starts the server.

If your server company gives you access to the command line parameters all they are doing is giving you access to editing the batch file but through a browser rather than ftp access.

I have ftp access to our server and can edit and change any file and I've done the editing of the batch file, changed anything and everything within WebAdmin and edited the config files manually. WebAdmin does actually edit all the .ini (Config Files) for the settings you change - I've tested this too.

So WebAdmin does what it's supposed to, but the game for whatever reason is hosed when adding bots or the bot system in general.
 

Floyd

FNG / Fresh Meat
Feb 19, 2006
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Waterproof
www.ro50pc.net
The batch file is your startup parameters. Whatever is in the batch file is what starts the server.

If your server company gives you access to the command line parameters all they are doing is giving you access to editing the batch file but through a browser rather than ftp access.

.


Not really. Most GSP's don't use the default batch file to start the server. Many use TCAdmin or their own control panel to limit what you can and can't change on the command line. Many don't have TCAdmin or their own control panels setup yet and are requireing a support ticket to change commandline paramters. (Though some are indeed on the ball and have some things set up.)

ALL will limit the command line parameters that are available to the client. Can you imagine the nightmare when Johnny NewAdmin changes the IP, the ports, the processor core, or the number of players?
 
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Floyd

FNG / Fresh Meat
Feb 19, 2006
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www.ro50pc.net
Bots through the webadmin do seem to be fubar.

However, I found that by adding minplayers=x to the url option at the change map screen. Then when you force the map change, bots will appear and will work.......but only until the next map :(
 

Major_Day

FNG / Fresh Meat
Feb 16, 2007
2,651
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Glasgow, Scotland
Bots through the webadmin do seem to be fubar.

However, I found that by adding minplayers=x to the url option at the change map screen. Then when you force the map change, bots will appear and will work.......but only until the next map :(

Instead of adding ?minplayers=x in the url option try adding

?numplay=x
Its working on myserver,atm anyway

Also in rogame.ini go here and set minplayers=x

[ROGame.ROGameInfoTerritories]
minplayers=x

You can do this for each gametype except CD.
No guarantee this will always work, but it seems to be working atm.
 

Major_Day

FNG / Fresh Meat
Feb 16, 2007
2,651
329
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Glasgow, Scotland
?numplay=10?MinNetPlayers=0
Works in the url,until you restart the server that is, then you have to enter it again for each map.
So changing it in the .ini done nothing.
 
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Wizard_0_0

FNG / Fresh Meat
Aug 30, 2011
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0
I have found that with my server it has to be turned off when you edit the .ini files in order for it to save the changes.

There are some changes that can be made with the web admin interface that do not require this.

Simple solution turn off server edit the .ini file restart server.

If you can edit the startup command not the .bat file line then add ?minplayers=xx I put mine after the starting map name.

I have also found that if I rotate the map the bots will not spawn on anything after that until server is restarted.
Also adding bots with web admin is useless since once a bot dies it will not respawn you have to keep adding them.