Add GRENADES to weapon progression

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RAMMSTEINx510

FNG / Fresh Meat
Aug 29, 2011
37
33
0
29
Wisconsin
TWI please add grenades to the weapon progression charts. This way we can at least keep track of how many kills, and our accuracy with them. It would be nice to be able to level them up as well. Some attributes could be:
- longer cooking time
- faster pin pull
- longer throwing distance
- larger blast radius (very minimal add on)
and an unlock for them could be:
- different look to them, or a subtle change that would not affect gameplay to an extent, such as a different emblem for a grenade kill. like maybe a star next to it.
 

.genesis

FNG / Fresh Meat
Sep 1, 2011
17
26
0
Maximum level should allow them to stick to players. And you should be able to remotely detonate them
 

RAMMSTEINx510

FNG / Fresh Meat
Aug 29, 2011
37
33
0
29
Wisconsin
no i am being serious. it would barley affect gameplay and you can see your grenade statistic. what is so funny about that? its simple and informal
 

NightriderAOF

FNG / Fresh Meat
Sep 1, 2007
324
135
0
Uuuh, how would your veterancy magically increase the fuse length or the amount of explosives in the grenade?
 
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RAMMSTEINx510

FNG / Fresh Meat
Aug 29, 2011
37
33
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29
Wisconsin
because it blows up in your hands after about 5 seconds, and its just something to put in for improvement. there is not much options for hand grenades
 

LHeureux

FNG / Fresh Meat
Jan 24, 2011
562
175
0
"Field modification! You get more charge in your grenade making it more effecient in radius + special cooking time :D"

No seriously, I agree with all but not the unreal thing like more radius and cooking time.
 

RAMMSTEINx510

FNG / Fresh Meat
Aug 29, 2011
37
33
0
29
Wisconsin
well i see your point. i was not thinking about the realistic view... so
- faster pin pulling
- longer throwing distance
... what else could there be?
 

JohnnyRaygun

FNG / Fresh Meat
Jun 22, 2011
210
84
0
Alaska
I dunno...maybe after a while you can unlock a GeballteLadung for the Germans. Bigger explosive, only get one and can't be thrown very far. Or a fragmentation sleeve for the Russian grenade. I don't really want to encourage people to "grind" by try to spam as many nades as they can but there is potential..
 

Krobar

FNG / Fresh Meat
Jun 11, 2011
1,497
651
0
The sewers of Leningrad.
So are we getting a scope and a bayonet attachment for the grenades too?

Seriously man modifying the tech wouldn't make sense you don't need grenade skills its not hard to throw it.

On the making sense part give me proof that modifications were made and were somewhat standard issue.
 

Icey_Pain

FNG / Fresh Meat
Aug 8, 2011
706
304
0
I just think that many of those suggestions don't make any sense.
-longer cooking time, unrealistic and adds nothing to the game besides newbies trying to run around with cooked grenades.
-faster pin pull, quite useless as you need to aim the grenade first anyways.
-longer throwing distance, this could help you just as much as it blocks you. Grenades are not supposed to be thrown far distances, they are for CQB, lets keep them optimised for doing that.
-larger blast radius, not realistic and would only compliment nade spamming and teamkilling.
-I don't see the point in having a different kill icon at al.
 

RAMMSTEINx510

FNG / Fresh Meat
Aug 29, 2011
37
33
0
29
Wisconsin
if you would read the posts we already disregarded longer cooking time and blast radius. faster pin pull would come in handy at blind throwing, and when youre about to die and make a last ditch effort. and overall ALL I WANT IS STATS
 

Razvanss

FNG / Fresh Meat
Sep 5, 2011
201
91
0
Many many ideas are out,and the devs now it,but i think we must let them concentrate on the bugs right now and enjoy of what they done until now,after the release(no more bugs) im sure the TWI will lisen our opinion.
 

hanky

Active member
Aug 1, 2011
340
121
43
Well not really for the idea, but everybody is allowed there opinion.

To go along with this post:

Farther throwing distance would be cool ( I remember in basic training I LAUNCHED the hell out of my grenade, felt so good {Drill sgt told me good throw made me smile})

We could have better throws from prone position, takes a little bit of experience to throw a grenade from prone.

Could have "accurate" throws. (Would mean have less accurate throws at start)

You could have faster switch times to grenades.

But best unlock and the only unlock I'm for is...ready for it?

Switch back to Rifle after throwing quick Grenade!
(Or still having rifle out while throwing quick grenade? maybe{not really realistic})

But if you wanted grenade unlocks you could add the german "strap many grenades together to make one UBER grenade" unlock.

Or the ability to MELEE with the potato smasher (can you do this now?)

Anyway, just having fun with it. Man tuff crowd huh? Let the guy have his opinion.