Accuracy Threshold

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Tiger2

FNG / Fresh Meat
Jun 13, 2008
501
144
0
I wanted to suggest an innovative idea for "aim zoom" feature (from here on referred to as focus). If we look at this as taking more effort to increase accuracy, then naturally it should have a limit!

1. If stamina is too low, the aim will be influenced by heavy breathing, preventing a precise long range shot.

2. If focus is used for too long without pauses, it will become unavailable for a brief period.

Tell me what you think guys!
 
Last edited:

Beskar Mando

Grizzled Veteran
Dec 13, 2014
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Baltimore, Maryland
steamcommunity.com
I wanted to suggest an innovative idea for "aim zoom" feature (from here on referred to as focus). If we look at this as taking more effort to increase accuracy, then naturally it should have a limit!

1. If stamina is too low, the aim will be influenced by heavy breathing, preventing a precise long range shot.

2. If focus is used for too long without pauses, it will become unavailable for a brief period.

Tell me what you think guys!

Errm I don't see why it couldn't be implemented, but I believe both exist to a point already in RO2/RS. Especially #1.
 

Tiger2

FNG / Fresh Meat
Jun 13, 2008
501
144
0
I disagree with the current breath control system- it poses no challenge. It should be done like in the old America's Army.

If you shoot during breathing pause, your shot accuracy will be very high. If you shoot while you are breathing, a spread factor is applied- you will still hit targets at 30-40 metres, but further at 50 metres and beyond the margin of error will be big enough to make you miss. So more patience is needed for longer shots.

If you make a shot during a breathing pause, the pause will prolong for a few moments to enable you to make 1 or 2 follow up shots (relevant for semi and auto weapons).
 

Tiger2

FNG / Fresh Meat
Jun 13, 2008
501
144
0
In prone, aiming angle should be more restricted along the vertical axis. Breathing should cause less sway since you are in mag rested position, but aiming the gun should take a bit longer, plus turning or shifting about will automatically cause you to go out of iron sights.

This way both stances have their pros and cons.