maybe you can post a sample in coding or private message or something?
just so i can see what i am getting into...
just so i can see what i am getting into...
maybe you can post a sample in coding or private message or something?
just so i can see what i am getting into...
Voted no because that sounds like the most annoying thing ever.
Nothing wrong with running and gunning cause it's a skill you need a lot of time to develop, especially if all you played so far were shooters with crosshairs.
And don't comment on the up/downvoting system because if you do, people will tell you to get a lief, pay attention to more important things, say anything but something constructive etc. Don't worry though, at some point the whole system will probably get disabled because twi can't just quickly make any changes that are all too specific since they didn't write it and are too tangled up in RO2 matters to focus on it now.
A little birdy told me.
Lol at running & gunning being a skill..
by far the best spoiler.Spoiler!Even if you fire from the hip the bullet will still fly in a straight line (excluding the parabola effect ofc in case anyone out there wanted to be a cleverdick).
In games like Counter Strike your gun and arms don't move while running, so when firing you aren't just using the crosshairs, you aim in relation to where the end of your gun is, where your hands are, etc. Doing this you get a natural feel for where everything should be while firing, making the crosshair less important.
In Killing Floor the visual effect of walking/running, and the lack of a crosshair already makes long distance hipfire headshotting alot harder because your point of reference is constantly shifting, so that already limits hip fire headshots.
The skill in KF while moving is pretty high already, but it isn't beyond the scope to think someone who has fired as many guns as we have in a respective Killing Floor lives would be good enough to hit a head shot while firing from the hip a decent number of times.
Lol at running & gunning being a skill..
well, i'll just have to wait and see i guess. or i could look at the RO code and try to guess what you have done so far, and how i can apply it to other weapons, which btw, what weapons are you going to convert to freeaim?
i figure i can do it to ijc weapon pack, 357 colt, and some other custom guns, i'm kind of thinking that it might be easier for my mgweaponpack, since i ripped those from RO/DH.
so its not as simple as just extending from roprojectileweapon, and modifying to use basekfweapon/kfweapon functions?
guess someone really likes downvoting me no matter what.
Here another post, feel free to downvote it. I hope you'll enjoy it and it will make you feel better.
guess someone really likes downvoting me no matter what.
Here another post, feel free to downvote it. I hope you'll enjoy it and it will make you feel better.