accuracy reduction when not aiming

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accuracy reduction when not aiming

  • yup

    Votes: 9 21.4%
  • nope.avi

    Votes: 33 78.6%

  • Total voters
    42

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,135
329
0
bwhgaming.com
well, i'll just have to wait and see i guess. or i could look at the RO code and try to guess what you have done so far, and how i can apply it to other weapons, which btw, what weapons are you going to convert to freeaim?

i figure i can do it to ijc weapon pack, 357 colt, and some other custom guns, i'm kind of thinking that it might be easier for my mgweaponpack, since i ripped those from RO/DH.
 

teemu92

Grizzled Veteran
May 31, 2011
1,050
140
63
Finland
www.youtube.com
Voted no because that sounds like the most annoying thing ever.
Nothing wrong with running and gunning cause it's a skill you need a lot of time to develop, especially if all you played so far were shooters with crosshairs.

And don't comment on the up/downvoting system because if you do, people will tell you to get a lief, pay attention to more important things, say anything but something constructive etc. Don't worry though, at some point the whole system will probably get disabled because twi can't just quickly make any changes that are all too specific since they didn't write it and are too tangled up in RO2 matters to focus on it now.
A little birdy told me.

Lol at running & gunning being a skill..
 

Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,065
881
0
Sheffield, England
@ 9_6 I LoL'd

Voted no myself. I see the line of thought for introducing gun sway, but tbh its not really needed. All it will do is further nerf the Sharpshooter and further buff classes that don't need so much aim like the Support Spec.

Ofc the Firebug will naturally get a buff over the Commando, but I don't feel that is a worthwhile gain for the sacrifice of the Sharpie.

Spoiler!
 
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sverek

Active member
May 20, 2009
435
234
43
Spoiler!
by far the best spoiler.

Agree, I didn't take shooting while moving into account. But in kf, I yet find more players who stay still and shoot, less shooting on run (camping obv.)

Still feels good to resolve this thread that been looping in my head.
 

YoYoBatty

FNG / Fresh Meat
Dec 17, 2009
3,460
2,502
0
Canada
well, i'll just have to wait and see i guess. or i could look at the RO code and try to guess what you have done so far, and how i can apply it to other weapons, which btw, what weapons are you going to convert to freeaim?

i figure i can do it to ijc weapon pack, 357 colt, and some other custom guns, i'm kind of thinking that it might be easier for my mgweaponpack, since i ripped those from RO/DH.

It's a whole load of **** ripped from ROPlayer, ROPawn, ROWeapon and another classic which I forget, your not going to get that far seeing as im an intermediate and even I found it really hard to port it into Killing Floor, there is no guarantee you will be able to get it to work, you have to completely modify every weapon, change the firemode into projectile based, it's so complicated you don't even know, but thanks for being so eager about it anyways.
 
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