About the MKB42

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FBOTheLiuetenant

FNG / Fresh Meat
Mar 20, 2006
640
104
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www.righttorule.com
Heh, while I do have to side with TWI fixing this, "Mod the game yourself" has been the soloution to every Bethesda release of the last 10 years, and that's worked pretty well for them. The core game is fun and all, but they only really shine once the great mods roll out.

I already predict that Skyrim is going to be a bug ridden mess, but I have it preordered anyway because I know what the game is going to evolve into after a few months of modding.

This is true, but those are all singleplayer examples where you dont have to worry about keeping you server from disappearing into the land of unranked servers.

And Spindle, I dont think anyone is complaining solely about how effective the new weapons are. Beside it is possible to be the most effective player without getting a kill, so I'd love to know what gun Sithis was using.
 
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Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
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Hey, don't downplay the babushka's with the pitchforks. They'll take on your panzer, no worries.

This made my morning. Thanks for this.

Looks a lot like the MKB Inquisition that's coalescing elsewhere on the forums. A bunch of realism old-timers proudly swinging their superiority with inferior weapons around in the face of the tidal-wave of MKBs.

This is true, but those are all singleplayer examples where you dont have to worry about keeping you server from disappearing into the land of unranked servers

Very true.
 

MEK22

FNG / Fresh Meat
Aug 1, 2011
18
1
0
Who the heck would use the MKB42? Both the MP40 and especially the Gewehr 41 are so much better.... (At least according to my opinion :) )
 

SunKing

FNG / Fresh Meat
Aug 7, 2006
243
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Sacramento
Maybe TW just allowed it accessible to everyone for the 1st week or two to honor the pre-order bonus and let em have their fun.

Another patch or two and they will set the game back to "normal" settings.
 

MrBenn

FNG / Fresh Meat
Sep 1, 2011
76
4
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I just picked one up in a vain effort to sack my AVT Battle Rifle off as a russian squad leader, i hated it.

Grabbed the next bolt i saw and got myself some kills! haha
 

Devil_Inside

FNG / Fresh Meat
Mar 7, 2007
690
122
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Moldova
I do hope this is a bug, as the unlocking screen also has some weird stuff, such as G-41 unlocks for allied machine gunners and similar non-sense.
 

NinetyNine

FNG / Fresh Meat
Sep 7, 2011
329
133
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The thing is, when people say, "mod the game yourself" I can't help but think, why should we be responsible for fixing TW's game? We shouldn't have to make the solution ourselves. If you deny that there is an issue with the number of automatic weapons in general, then I think you are hanging out in the wrong thread.

I deny there is an issue with automatic weapon numbers in general as long as there is an option to restrict them without unranking servers.

I don't deny that they are too accurate at long range, however.

However, increasing realism by reducing accuracy and limiting weapon distributions should never unrank a server. Only making the game easier should do that.
 

maleficarus

FNG / Fresh Meat
Sep 15, 2011
178
195
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Toronto, Canada
Only about half the squad leaders at Stalingrad were even equipped with MP40's (The Wehrmacht was transitioning its infantry squad structure and in the MIDDLE of equipping SL's with them during that period ... nevermind that Stalingrad got p-poor supply, too). Sturmgewehr's were non-existent there. If there are even TWO MP40's on the German team, realism DICTATES that there MUST be a minimum of 16 Kar98's, as that was the minimum proportion of those weapons at the time of Stalingrad.

As far as Stalingrad goes, assault rifles were a thing of the FUTURE.

Not really true. The weapon was more used then thought. Granted it wasen't in everyones hands but there were quite a few in German hands. To ***** about it in this game is like *****ing about snipers. Welcome to WW2, nothing is simple or the same. Move acrodingly and stop crying about everything in this game. My only real beef is the fact that you can't exit a tank. That to me is pretty much now a fault in this game...
 

Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
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I deny there is an issue with automatic weapon numbers in general as long as there is an option to restrict them without unranking servers.

I don't deny that they are too accurate at long range, however.

However, increasing realism by reducing accuracy and limiting weapon distributions should never unrank a server. Only making the game easier should do that.

Actually no, the MKB is very realistic the way it was modeled. It was designed to have the accuracy of a rifle with the firepower of an SMG, hence "assault rifle". The Germans did research during the war and figured out that most combat takes place inside 300m and most engagements were won by the side that got the most lead in the air. So, they set off to create a "force multiplier" weapon that was capable of putting dozens of rounds downrange while still maintaining accuracy out to 300m.

So as it's designed, the MKB is very realistic, there's just -WAY- to many of them.
 

defektive

FNG / Fresh Meat
Sep 16, 2011
663
256
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UK
What a difference 24 hours makes. I was just getting into the flow of RO2, even beginning to come to terms with the ludicrous over-abundance of SMGs, and now this: the assault rifle tsunami. It wasn
 

Maizel

FNG / Fresh Meat
Jan 21, 2011
973
372
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A fixed server browser would be nice now.

I want to avoid the MKB's and AVTs until maps come out with a sharper class limit.

Too bad the server browser never refreshes after you selected the unranked tab.
 

Krobar

FNG / Fresh Meat
Jun 11, 2011
1,497
651
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The sewers of Leningrad.
Some of you really need to consider swallowing a fork for breakfast every morning.... You just cant be fu**ing pleased...

Instead of *****ing about something that can actually be changed , or trying to post your crash issues , and help them fix the tech part of the game... No... Noooo... You have to pop here , every 20 mins , and make a post that is mentioning CoD , or something alike , at least 5 times...

I dont see how this weapon is so ,,OP`` . It looks good... yeah , that must be it !
The recoil on this weapon , makes it fairly hard to use , if not as semi-auto Bold action. In close range , its nowhere near to compete with PPSh or MP40 , and in long long range , its nowhere to compete with Mosin or Kar. Its quite balanced medium / Long range assault weapon , and I dont see where are you going with all these posts.

Either post something constructive , or call your best friend and ***** to him.


(( Apologies to everybody who actually posted something normal in this thread , dident mean to push you on the bandwagon too ))

The weapon's atributes are fine just the quantity is the problem. There should be 1 maybe 2 to a platoon (team of 32 in RO2)
 

Rak

FNG / Fresh Meat
Nov 23, 2005
3,538
677
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34
D
I refuse to play until a solution is found. I can't stand everybody running round with these weapons. I believe this wasn't what they intended to do, hopefully they'll restrict these weapons to Hero class as they should be.

After the release I'm trying to introduce more people into my community with adjectives like "authentic, realistic" but TWI is making me look silly after ninja-moves like these.
 

Dr. Pierre Chang

FNG / Fresh Meat
Jun 5, 2010
356
449
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The Island
I actually like killing MKB42 guys with a Russian revolver because I can't get into the German team because of all these MKB42 f*ggots.


See what you've done Tripwire. You've made it so the German realism guys have to play for the ALLIES in order to fight back against the greater menace. The MKB spam is worse than Soviet communism.
 

Joseph-Porta

FNG / Fresh Meat
Jun 14, 2011
407
53
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Norway
Actually no, the MKB is very realistic the way it was modeled. So as it's designed, the MKB is very realistic, there's just -WAY- to many of them.

the MkB42 is just as its supposed to be. Its Perfect! I love it..
But.. its.. just, too many of them and the semi auto rifles.
 

Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
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See what you've done Tripwire. You've made it so the German realism guys have to play for the ALLIES in order to fight back against the greater menace. The MKB spam is worse than Soviet communism.

Sweet merciful Stalin, is it really bad enough to get the hardcore German-ites to turn against their beloved Fatherland?

There's seriously something wrong here. If Facists are sullying themselves by taking up Mosins to stop this menace, there must be changes.

[0% sarcasm, by the way]
 

Derbysieger

FNG / Fresh Meat
Aug 28, 2011
44
8
0
Lower Rhine
As much as I enjoy playing with the Mkb. 42, I must admit that there are way too many of them in the game right now. Limit it to 1-2 Elite Assault spots or something similar and the problem of everyone running around with an assault rifle is solved.
 

Reddog

FNG / Fresh Meat
Dec 7, 2005
2,572
476
0
Australia
I want a mutator that makes the MKB42H firing noise banaphone but only from the perspective of the scrubs firing it.
 
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