About the MKB42

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OnCrack

FNG / Fresh Meat
Jul 15, 2009
159
100
0
Yeah, I was like
30cmw5d.jpg
when I saw all the mbk 42's
this, sir, made my day.
 

Homuth

FNG / Fresh Meat
Nov 21, 2010
532
277
0
The Netherlands
Yeah those realism guys, what a pricks, they said MKB42 would ruin game experience and destroy immersion... I mean TWI said it would be super duper rare, jeez

:rolleyes:
 

Depulsor

FNG / Fresh Meat
Aug 22, 2011
57
21
0
OH Tripwire you broke my heart,

I played today it was horrible , I was playing on German side and so many classes could get the weapon. It was horrible MKBs were slaughtering everything. On Appartments the russian couldnt even start capping for 1 second.

I cant enjoy the game anymore , I mean I even filter for Hardcore servers but what do i get??? MKB42 fest and Killcam. Why are servers with Killcam listed as Hardcore??? It ruins the game.

We were promised Hardcore/Realism servers on which we could play like in the old RO:OST days so we wouldnt care for all the stupid features in Relaxed realism. But the Hardcore servers can have some stupid Relaxed Realism features and still be listed as Hardcore. Please do limit the SMG classes I miss the old RO:OST boltaction days. OH Please Tripwire please fix this as soon as possible , on this state i cant enjoy the game , I Really cant. It was more fun to play a really buggy beta than this.


At this point RO:OST is more fun for me , I hope there are still some server running.

OH Tripwire you broke my heart , i waited for this game so long </3

:(:(:(:(
 

Ryenthvor

FNG / Fresh Meat
Aug 27, 2011
3
1
0
OH Tripwire you broke my heart,

I played today it was horrible , I was playing on German side and so many classes could get the weapon. It was horrible MKBs were slaughtering everything. On Appartments the russian couldnt even start capping for 1 second.

I cant enjoy the game anymore , I mean I even filter for Hardcore servers but what do i get??? MKB42 fest and Killcam. Why are servers with Killcam listed as Hardcore??? It ruins the game.

We were promised Hardcore/Realism servers on which we could play like in the old RO:OST days so we wouldnt care for all the stupid features in Relaxed realism. But the Hardcore servers can have some stupid Relaxed Realism features and still be listed as Hardcore. Please do limit the SMG classes I miss the old RO:OST boltaction days. OH Please Tripwire please fix this as soon as possible , on this state i cant enjoy the game , I Really cant. It was more fun to play a really buggy beta than this.


At this point RO:OST is more fun for me , I hope there are still some server running.

OH Tripwire you broke my heart , i waited for this game so long </3

:(:(:(:(

My thoughts brah!
 

Carrick1973

FNG / Fresh Meat
Oct 21, 2009
96
14
0
Upstate NY
Just make it a server option so realism servers can load out the 'historic' balance as it was, but also allow some servers to have run and gun load outs. We don't need to have a division here, folks, just make it so everyone can do what they want. Same as the tweaks that allow some to see through smoke and into dark corners like it's daylight inside the buildings. If people want to do that, hey, whatever, but please make it so server admins can have realism only settings that won't allow that type of stuff.
 
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Maizel

FNG / Fresh Meat
Jan 21, 2011
973
372
0
I wonder why TWI bothered to put bolt action rifles in anyway.

You can always pick another weapon, and where the MP40 is almost as good as a rifle in some situations, the MKB definitely IS better than the rifle in every situation.
 

NinetyNine

FNG / Fresh Meat
Sep 7, 2011
329
133
0
Just make it a server option so realism servers can load out the 'historic' balance as it was, but also allow some servers to have run and gun load outs. We don't need to have a division here, folks, just make it so everyone can do what they want. Same as the tweaks that allow some to see through smoke and into dark corners like it's daylight inside the buildings. If people want to do that, hey, whatever, but please make it so server admins can have realism only settings that won't allow that type of stuff.

Problem solved, really.
 

NoxNoctum

FNG / Fresh Meat
Jun 15, 2007
2,968
722
0
Unfortunately from my understanding weapon loadouts are a map setting, so you'd need a custom version of the map to do that.
 

FBOTheLiuetenant

FNG / Fresh Meat
Mar 20, 2006
640
104
0
www.righttorule.com
No, currently there is a way to restrict specific classes/weapons from your server regardless of map. The downside is your server will be unranked, and since the unranked browser doesn't show unranked server whats the point.
 

atomMan

FNG / Fresh Meat
Sep 1, 2011
209
34
0
You'll get SDK in a few days, and you'll be able to make diseased pitchfork unlocks, let alone configure weapon loadouts.
 

FBOTheLiuetenant

FNG / Fresh Meat
Mar 20, 2006
640
104
0
www.righttorule.com
You'll get SDK in a few days, and you'll be able to make diseased pitchfork unlocks, let alone configure weapon loadouts.

The thing is, when people say, "mod the game yourself" I can't help but think, why should we be responsible for fixing TW's game? We shouldn't have to make the solution ourselves. If you deny that there is an issue with the number of automatic weapons in general, then I think you are hanging out in the wrong thread.
 

xfxinfinity

FNG / Fresh Meat
Sep 14, 2011
27
14
0
I agree .. way too many semi and full autos ! its just a spray n pray game wi these .. no skill anymore regardless what any1 says a german team maxed with these will steam role a TE game aswell as a FF game mode. I miss bolt action :confused:
 

SunKing

FNG / Fresh Meat
Aug 7, 2006
243
76
0
Sacramento
RO:Ost was great because it wasn't mainstream. The only people that played were the devoted, skilled, mature fans. I understand trying to break into the Crap of Duty market for financial purposes, but leave us vets a chance to play RO as we know it.

By December your wish will be granted. Xmas releases are almost here.
 

Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
0
The thing is, when people say, "mod the game yourself" I can't help but think, why should we be responsible for fixing TW's game? We shouldn't have to make the solution ourselves. If you deny that there is an issue with the number of automatic weapons in general, then I think you are hanging out in the wrong thread.

Heh, while I do have to side with TWI fixing this, "Mod the game yourself" has been the soloution to every Bethesda release of the last 10 years, and that's worked pretty well for them. The core game is fun and all, but they only really shine once the great mods roll out.

I already predict that Skyrim is going to be a bug ridden mess, but I have it preordered anyway because I know what the game is going to evolve into after a few months of modding.