For long I have been dreaming about what a singleplayer RO campaign would be like. The most concerned issue is the representation of death.
In all the other shooters, the player play as a single soldier who will live to the end of the campaign, taking down most of the enemies. But this should not be possible in a realistic shooter like RO. To present real war, one must be shown how easily a person can be killed, but this should not be just the death of NPCs, it must be the death of the player himself.
So I suggest, the soldier the player plays as should easily get killed in the SP campaign just like he does in the MP game. But when he dies, the player should contine to play another soldier in the same squad till the whole squad are annihilated.
In all the other shooters, the player play as a single soldier who will live to the end of the campaign, taking down most of the enemies. But this should not be possible in a realistic shooter like RO. To present real war, one must be shown how easily a person can be killed, but this should not be just the death of NPCs, it must be the death of the player himself.
So I suggest, the soldier the player plays as should easily get killed in the SP campaign just like he does in the MP game. But when he dies, the player should contine to play another soldier in the same squad till the whole squad are annihilated.
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