A working zombiepathnode?

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RoBoT

FNG / Fresh Meat
Mar 21, 2009
1,155
156
0
34
Syria
could someone make custom zombiepathnode works better than original? I really need that, I dont care about whitelisting map
 

RoBoT

FNG / Fresh Meat
Mar 21, 2009
1,155
156
0
34
Syria
well the original zombiepathnode doesn't work the way i wanted, I picked specific zeds to walk to it but the other zeds i dont want does that too (basically it works like normal pathnode even if i disallowed some zeds)
 
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