Ive been trying to post for quite a while and it doesnt seem to want to show up but ill try again this time anyways,
When playing the Berserker I find it somewhat lost its touch somewhere, somehow. Now the katana and chainsaw are great, dont get me wrong, but up agenst flesh pounder or patriarch, you are boned, so instead of the use the skill of speed, but instead, the skill of Timing ones attack?
This mean blunt weapon should be slow, and rightly so, each normal attack is a second delay, and it should have a sweeping cleave ability, as in smash the crap out of 3 or 4 clots at a time, the Alternative attack, is a 3 second delay over head swoop down that would even knock a scrakes head through his asshole, and if it doesnt, it stuns him.
Giving the weight of the item, make it weigh as much as a L.A.W., and thus takes up your entire invantory.
Now this is just a suggestion, Im up to some new ideas of how it can be fair/balanced if it doesnt seem to already.
When playing the Berserker I find it somewhat lost its touch somewhere, somehow. Now the katana and chainsaw are great, dont get me wrong, but up agenst flesh pounder or patriarch, you are boned, so instead of the use the skill of speed, but instead, the skill of Timing ones attack?
This mean blunt weapon should be slow, and rightly so, each normal attack is a second delay, and it should have a sweeping cleave ability, as in smash the crap out of 3 or 4 clots at a time, the Alternative attack, is a 3 second delay over head swoop down that would even knock a scrakes head through his asshole, and if it doesnt, it stuns him.
Giving the weight of the item, make it weigh as much as a L.A.W., and thus takes up your entire invantory.
Now this is just a suggestion, Im up to some new ideas of how it can be fair/balanced if it doesnt seem to already.